First render

This commit is contained in:
2022-09-13 20:35:37 -07:00
parent c02b17a3ff
commit 9a6ba0adce
4 changed files with 50 additions and 25 deletions
+28 -21
View File
@@ -22,41 +22,41 @@ type ImageDimensions = (Int, Int)
type ViewPortDimensions = (Double, Double)
-- TODO
-- add multiple samples per pixel
-- DONE add multiple samples per pixel
-- fix coordinate system
-- DONE fix random number generator
backgroundColor = V3 0.0 0.0 0.0
-- getRayColor :: (Shape s, RandomGen g) => [s] -> Int -> Ray Double -> Rand g (V3 Double)
-- need to accumulate somewhere
getRayColor :: (Shape s, RandomGen g) => [s] -> Int -> Ray Double -> Rand g (V3 Double)
getRayColor ws d r = do
let h = getBestHit (mapMaybe (testHit r) ws)
v <- getRayColor' r h ws d
return $ v
return v
getRayColor' :: (Shape s, RandomGen g) => Ray Double -> Maybe Hit -> [s] -> Int -> Rand g (V3 Double)
getRayColor' (Ray o d) Nothing _ _ = do return $ colorGradient (unitVector d)
getRayColor' _ _ _ 0 = do return $ backgroundColor
getRayColor' (Ray o d) _ _ 0 = do return $ colorGradient (unitVector d)
getRayColor' (Ray o d) (Just (Hit t p n)) ws depth =
do
r <- randV3
let target = p ^+^ n ^+^ r
nextVal <- (getRayColor ws (depth - 1) (Ray p (target ^-^ p)))
return $ colorWithNormal (calculateRayNormal (Ray o d) t) ^+^ (0.5 *^ nextVal)
let target = p ^+^ colorWithNormal (unitVector n) ^+^ r
nextVal <- getRayColor ws (depth - 1) (Ray p (target ^-^ p))
return (0.5 *^ nextVal)
colorGradient :: V3 Double -> V3 Double
colorGradient (V3 x y z) = do
let t = 0.5 * (y + 1.0)
(1.0 - t) *^ V3 1.0 1.0 1.0 + t *^ V3 0.5 0.7 1.0
getBestHit :: [Hit] -> Maybe Hit
-- testHit needs to take into account other hits, not here
getBestHit [] = Nothing
getBestHit (h : hs) = Just (getBestHit' hs h)
getBestHit' :: [Hit] -> Hit -> Hit
getBestHit' (h : hs) bestHit =
if root h > root bestHit
-- always pick closest hit to camera
if root h < root bestHit
then getBestHit' hs h
else getBestHit' hs bestHit
getBestHit' [] hit = hit
@@ -64,21 +64,29 @@ getBestHit' [] hit = hit
colorWithNormal :: V3 Double -> V3 Double
colorWithNormal v = 0.5 *^ (v ^+^ V3 1.0 1.0 1.0)
rayTrace :: (Shape s, RandomGen g) => (Int, Int) -> ImageDimensions -> ViewPortDimensions -> [s] -> Rand g (V3 Double)
rayTrace :: (Shape s) => (Int, Int) -> ImageDimensions -> ViewPortDimensions -> [s] -> IO (V3 Double)
rayTrace (x, y) (w, h) (vw, vh) world = do
getRayColor world 50 (buildRay (xf * (vw / wf)) (yf * (vh / hf)))
evalRandIO (getRayColor world 50 $ buildRay (xf * (vw / wf)) (yf * (vh / hf)))
where
xf = fromIntegral x
yf = fromIntegral y
wf = fromIntegral (w - 1)
hf = fromIntegral (h - 1)
clamp :: Double -> Double -> Double -> Double
clamp x mi ma
| x < mi = mi
| x > ma = ma
| otherwise = x
colorToString :: Color -> IO ()
colorToString (x, y, z) = tupToString (xr, yr, zr)
where
xr = round (x * 255.0)
yr = round (y * 255.0)
zr = round (z * 255.0)
-- scale 1
scale = 1.0
xr = truncate ((clamp (sqrt (x * scale)) 0.0 0.999) * 256.0)
yr = truncate ((clamp (sqrt (y * scale)) 0.0 0.999) * 256.0)
zr = truncate ((clamp (sqrt (z * scale)) 0.0 0.999) * 256.0)
tupToString :: (Show a) => (a, a, a) -> IO ()
tupToString (x, y, z) = putStrLn (show x ++ " " ++ show y ++ " " ++ show z)
@@ -91,14 +99,13 @@ main = do
let w = 400
let h = 400
-- weirdly, the bottom circle appears on top and bottom
let world = [Circle (V3 0.0 0.0 1.0) 0.25, Circle (V3 0.0 (-10.05) 1.0) 10]
let coords = range ((-1 * (w `div` 2), -1 * (h `div` 2)), ((w `div` 2) - 1, (h `div` 2) - 1)) -- "canvas"
--let aspect = 16.0 / 9.0
g <- getStdGen
let colors = map (\x -> foldl (^+^) (V3 0.0 0.0 0.0) $ replicate 50 $ evalRand (rayTrace x (w - 1, h - 1) (1.0, 1.0) world) g) coords
-- Circle (V3 0.0 (-10.05) 1.0) 5]
let world = [Circle (V3 0.0 0.0 (-1.0)) 0.25, Circle (V3 0.0 (-10.25) (-1.0)) 10]
let coords = reverse $ range ((-1 * (w `div` 2), -1 * (h `div` 2)), ((w `div` 2) - 1, (h `div` 2) - 1)) -- "canvas"
colors <- mapM (\x -> rayTrace x (w, h) (1.0, 1.0) world) coords
let convertedColors = map v3ToColor colors
--mapM_ print colors
putStrLn "P3"
putStrLn (show w ++ " " ++ show h)
putStrLn "255"
mapM_ colorToString convertedColors
mapM_ print convertedColors