screen tests

master
Rostyslav Hnatyshyn 9 months ago
parent 213407d89a
commit ce77465b91
  1. 23
      src/lib/screen.rs
  2. 20
      src/main.rs

@ -35,6 +35,29 @@ impl Screen {
} }
} }
#[test]
fn test_in_bounds() {
let x = 20;
let y = 20;
let s = Screen::new(x, y);
assert!(&s.is_in_bounds(&Point(0, 0)));
assert!(!&s.is_in_bounds(&Point(21, 0)));
}
#[test]
fn test_get_valid_movements_board() {
let x = 20;
let y = 20;
let s = Screen::new(x, y);
let valid = s.get_valid_movements(&Point(0,0));
assert_eq!(valid, Point(0,0).get_neighbors());
let border = s.get_valid_movements(&Point(19,19));
assert!(border.len() == 2);
}
pub enum BoardCommand { pub enum BoardCommand {
Dig(Point), Dig(Point),
LayEgg(Point, u32), LayEgg(Point, u32),

@ -29,24 +29,6 @@ fn render(e: &Entities, w: &World, b: &Screen) {
} }
} }
#[cfg(test)]
mod tests {
// TODO: tests, cleanup code in general
use super::*;
#[test]
fn board() {
let max_x = 20;
let max_y = 20;
let mut board = Screen::new(max_x, max_y);
let mut world = World::new();
dbg!(board.is_in_bounds(&Point(0, 0)));
dbg!(board.get_valid_movements(&Point(0, 0)));
}
}
fn simulate(e: &mut Entities, w: &mut World, b: &mut Screen) { fn simulate(e: &mut Entities, w: &mut World, b: &mut Screen) {
let cmds: Vec<BoardCommand> = e let cmds: Vec<BoardCommand> = e
.data .data
@ -90,8 +72,6 @@ fn main() {
getmaxyx(stdscr(), &mut max_y, &mut max_x); getmaxyx(stdscr(), &mut max_y, &mut max_x);
// TODO: fix renderable to render different colors
let mut board = Screen::new(max_x, max_y); let mut board = Screen::new(max_x, max_y);
let mut world = World::new(); let mut world = World::new();

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