remove urxvt and picom
This commit is contained in:
-425
@@ -1,425 +0,0 @@
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#################################
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# Shadows #
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#################################
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# Enabled client-side shadows on windows. Note desktop windows
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# (windows with '_NET_WM_WINDOW_TYPE_DESKTOP') never get shadow,
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# unless explicitly requested using the wintypes option.
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#
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# shadow = false
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shadow = false;
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# The blur radius for shadows, in pixels. (defaults to 12)
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# shadow-radius = 12
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shadow-radius = 7;
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# The opacity of shadows. (0.0 - 1.0, defaults to 0.75)
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# shadow-opacity = .75
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# The left offset for shadows, in pixels. (defaults to -15)
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# shadow-offset-x = -15
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shadow-offset-x = -7;
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# The top offset for shadows, in pixels. (defaults to -15)
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# shadow-offset-y = -15
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shadow-offset-y = -7;
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# Avoid drawing shadows on dock/panel windows. This option is deprecated,
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# you should use the *wintypes* option in your config file instead.
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#
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# no-dock-shadow = false
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# Don't draw shadows on drag-and-drop windows. This option is deprecated,
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# you should use the *wintypes* option in your config file instead.
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#
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# no-dnd-shadow = false
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# Red color value of shadow (0.0 - 1.0, defaults to 0).
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# shadow-red = 0
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# Green color value of shadow (0.0 - 1.0, defaults to 0).
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# shadow-green = 0
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# Blue color value of shadow (0.0 - 1.0, defaults to 0).
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# shadow-blue = 0
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# Do not paint shadows on shaped windows. Note shaped windows
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# here means windows setting its shape through X Shape extension.
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# Those using ARGB background is beyond our control.
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# Deprecated, use
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# shadow-exclude = 'bounding_shaped'
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# or
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# shadow-exclude = 'bounding_shaped && !rounded_corners'
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# instead.
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#
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# shadow-ignore-shaped = ''
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# Specify a list of conditions of windows that should have no shadow.
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#
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# examples:
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# shadow-exclude = "n:e:Notification";
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#
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# shadow-exclude = []
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shadow-exclude = [
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"name = 'Notification'",
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"class_g = 'Conky'",
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"class_g ?= 'Notify-osd'",
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"class_g = 'Cairo-clock'",
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"_GTK_FRAME_EXTENTS@:c"
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];
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# Specify a X geometry that describes the region in which shadow should not
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# be painted in, such as a dock window region. Use
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# shadow-exclude-reg = "x10+0+0"
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# for example, if the 10 pixels on the bottom of the screen should not have shadows painted on.
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#
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# shadow-exclude-reg = ""
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# Crop shadow of a window fully on a particular Xinerama screen to the screen.
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# xinerama-shadow-crop = false
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#################################
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# Fading #
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#################################
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# Fade windows in/out when opening/closing and when opacity changes,
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# unless no-fading-openclose is used.
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# fading = false
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fading = true
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# Opacity change between steps while fading in. (0.01 - 1.0, defaults to 0.028)
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# fade-in-step = 0.028
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fade-in-step = 0.03;
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# Opacity change between steps while fading out. (0.01 - 1.0, defaults to 0.03)
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# fade-out-step = 0.03
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fade-out-step = 0.03;
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# The time between steps in fade step, in milliseconds. (> 0, defaults to 10)
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# fade-delta = 10
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# Specify a list of conditions of windows that should not be faded.
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# fade-exclude = []
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# Do not fade on window open/close.
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# no-fading-openclose = false
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# Do not fade destroyed ARGB windows with WM frame. Workaround of bugs in Openbox, Fluxbox, etc.
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# no-fading-destroyed-argb = false
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#################################
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# Transparency / Opacity #
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#################################
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# Opacity of inactive windows. (0.1 - 1.0, defaults to 1.0)
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# inactive-opacity = 0.8
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inactive-opacity = 1;
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# Opacity of window titlebars and borders. (0.1 - 1.0, disabled by default)
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# frame-opacity = 1.0
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frame-opacity = 1;
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# Default opacity for dropdown menus and popup menus. (0.0 - 1.0, defaults to 1.0)
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# menu-opacity = 1.0
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# Let inactive opacity set by -i override the '_NET_WM_OPACITY' values of windows.
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# inactive-opacity-override = true
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inactive-opacity-override = false;
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# Default opacity for active windows. (0.0 - 1.0, defaults to 1.0)
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# active-opacity = 1.0
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# Dim inactive windows. (0.0 - 1.0, defaults to 0.0)
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# inactive-dim = 0.0
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# Specify a list of conditions of windows that should always be considered focused.
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# focus-exclude = []
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focus-exclude = [];
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# Use fixed inactive dim value, instead of adjusting according to window opacity.
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# inactive-dim-fixed = 1.0
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# Specify a list of opacity rules, in the format `PERCENT:PATTERN`,
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# like `50:name *= "Firefox"`. picom-trans is recommended over this.
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# Note we don't make any guarantee about possible conflicts with other
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# programs that set '_NET_WM_WINDOW_OPACITY' on frame or client windows.
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# example:
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opacity-rule = [
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"90:class_g = 'URxvt' && focused",
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"80:class_g = 'URxvt' && !focused"
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];
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#################################
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# Background-Blurring #
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#################################
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# Parameters for background blurring, see the *BLUR* section for more information.
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# blur-method =
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# blur-size = 12
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#
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# blur-deviation = false
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# Blur background of semi-transparent / ARGB windows.
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# Bad in performance, with driver-dependent behavior.
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# The name of the switch may change without prior notifications.
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#
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# blur-background = false
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# Blur background of windows when the window frame is not opaque.
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# Implies:
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# blur-background
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# Bad in performance, with driver-dependent behavior. The name may change.
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#
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# blur-background-frame = false
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# Use fixed blur strength rather than adjusting according to window opacity.
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# blur-background-fixed = false
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# Specify the blur convolution kernel, with the following format:
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# example:
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# blur-kern = "5,5,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1";
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#
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# blur-kern = ''
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blur-kern = "3x3box";
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# Exclude conditions for background blur.
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# blur-background-exclude = []
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blur-background-exclude = [
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"window_type = 'dock'",
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"window_type = 'desktop'",
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"_GTK_FRAME_EXTENTS@:c"
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];
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#################################
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# General Settings #
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#################################
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# Daemonize process. Fork to background after initialization. Causes issues with certain (badly-written) drivers.
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# daemon = false
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# Specify the backend to use: `xrender`, `glx`, or `xr_glx_hybrid`.
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# `xrender` is the default one.
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#
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# backend = 'glx'
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backend = "xrender";
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# Enable/disable VSync.
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# vsync = false
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vsync = false
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# Enable remote control via D-Bus. See the *D-BUS API* section below for more details.
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# dbus = false
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# Try to detect WM windows (a non-override-redirect window with no
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# child that has 'WM_STATE') and mark them as active.
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#
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# mark-wmwin-focused = false
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mark-wmwin-focused = true;
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# Mark override-redirect windows that doesn't have a child window with 'WM_STATE' focused.
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# mark-ovredir-focused = false
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mark-ovredir-focused = true;
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# Try to detect windows with rounded corners and don't consider them
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# shaped windows. The accuracy is not very high, unfortunately.
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#
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# detect-rounded-corners = false
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detect-rounded-corners = false;
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# Detect '_NET_WM_OPACITY' on client windows, useful for window managers
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# not passing '_NET_WM_OPACITY' of client windows to frame windows.
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#
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detect-client-opacity = false
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#detect-client-opacity = true;
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# Specify refresh rate of the screen. If not specified or 0, picom will
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# try detecting this with X RandR extension.
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#
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# refresh-rate = 60
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# refresh-rate = 0
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# Limit picom to repaint at most once every 1 / 'refresh_rate' second to
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# boost performance. This should not be used with
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# vsync drm/opengl/opengl-oml
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# as they essentially does sw-opti's job already,
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# unless you wish to specify a lower refresh rate than the actual value.
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#
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# sw-opti =
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# Use EWMH '_NET_ACTIVE_WINDOW' to determine currently focused window,
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# rather than listening to 'FocusIn'/'FocusOut' event. Might have more accuracy,
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# provided that the WM supports it.
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#
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# use-ewmh-active-win = false
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# Unredirect all windows if a full-screen opaque window is detected,
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# to maximize performance for full-screen windows. Known to cause flickering
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# when redirecting/unredirecting windows.
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#
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# unredir-if-possible = false
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# Delay before unredirecting the window, in milliseconds. Defaults to 0.
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# unredir-if-possible-delay = 0
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# Conditions of windows that shouldn't be considered full-screen for unredirecting screen.
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# unredir-if-possible-exclude = []
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# Use 'WM_TRANSIENT_FOR' to group windows, and consider windows
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# in the same group focused at the same time.
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#
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# detect-transient = false
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detect-transient = false
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# Use 'WM_CLIENT_LEADER' to group windows, and consider windows in the same
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# group focused at the same time. 'WM_TRANSIENT_FOR' has higher priority if
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# detect-transient is enabled, too.
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#
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# detect-client-leader = false
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detect-client-leader = false
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# Resize damaged region by a specific number of pixels.
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# A positive value enlarges it while a negative one shrinks it.
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# If the value is positive, those additional pixels will not be actually painted
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# to screen, only used in blur calculation, and such. (Due to technical limitations,
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# with use-damage, those pixels will still be incorrectly painted to screen.)
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# Primarily used to fix the line corruption issues of blur,
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# in which case you should use the blur radius value here
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# (e.g. with a 3x3 kernel, you should use `--resize-damage 1`,
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# with a 5x5 one you use `--resize-damage 2`, and so on).
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# May or may not work with *--glx-no-stencil*. Shrinking doesn't function correctly.
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#
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# resize-damage = 1
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# Specify a list of conditions of windows that should be painted with inverted color.
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# Resource-hogging, and is not well tested.
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#
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# invert-color-include = []
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# GLX backend: Avoid using stencil buffer, useful if you don't have a stencil buffer.
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# Might cause incorrect opacity when rendering transparent content (but never
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# practically happened) and may not work with blur-background.
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# My tests show a 15% performance boost. Recommended.
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#
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# glx-no-stencil = false
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# GLX backend: Avoid rebinding pixmap on window damage.
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# Probably could improve performance on rapid window content changes,
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# but is known to break things on some drivers (LLVMpipe, xf86-video-intel, etc.).
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# Recommended if it works.
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#
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# glx-no-rebind-pixmap = false
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# Disable the use of damage information.
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# This cause the whole screen to be redrawn everytime, instead of the part of the screen
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# has actually changed. Potentially degrades the performance, but might fix some artifacts.
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# The opposing option is use-damage
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#
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# no-use-damage = false
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use-damage = false
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# Use X Sync fence to sync clients' draw calls, to make sure all draw
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# calls are finished before picom starts drawing. Needed on nvidia-drivers
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# with GLX backend for some users.
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#
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# xrender-sync-fence = false
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# GLX backend: Use specified GLSL fragment shader for rendering window contents.
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# See `compton-default-fshader-win.glsl` and `compton-fake-transparency-fshader-win.glsl`
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# in the source tree for examples.
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#
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# glx-fshader-win = ''
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# Force all windows to be painted with blending. Useful if you
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# have a glx-fshader-win that could turn opaque pixels transparent.
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#
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# force-win-blend = false
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# Do not use EWMH to detect fullscreen windows.
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# Reverts to checking if a window is fullscreen based only on its size and coordinates.
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#
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# no-ewmh-fullscreen = false
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# Dimming bright windows so their brightness doesn't exceed this set value.
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# Brightness of a window is estimated by averaging all pixels in the window,
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# so this could comes with a performance hit.
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# Setting this to 1.0 disables this behaviour. Requires --use-damage to be disabled. (default: 1.0)
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#
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# max-brightness = 1.0
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# Make transparent windows clip other windows like non-transparent windows do,
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# instead of blending on top of them.
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#
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# transparent-clipping = false
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# Set the log level. Possible values are:
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# "trace", "debug", "info", "warn", "error"
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# in increasing level of importance. Case doesn't matter.
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# If using the "TRACE" log level, it's better to log into a file
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# using *--log-file*, since it can generate a huge stream of logs.
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#
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# log-level = "debug"
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log-level = "warn";
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# Set the log file.
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# If *--log-file* is never specified, logs will be written to stderr.
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# Otherwise, logs will to written to the given file, though some of the early
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# logs might still be written to the stderr.
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# When setting this option from the config file, it is recommended to use an absolute path.
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#
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# log-file = '/path/to/your/log/file'
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# Show all X errors (for debugging)
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# show-all-xerrors = false
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# Write process ID to a file.
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# write-pid-path = '/path/to/your/log/file'
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# Window type settings
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#
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# 'WINDOW_TYPE' is one of the 15 window types defined in EWMH standard:
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# "unknown", "desktop", "dock", "toolbar", "menu", "utility",
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# "splash", "dialog", "normal", "dropdown_menu", "popup_menu",
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# "tooltip", "notification", "combo", and "dnd".
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#
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# Following per window-type options are available: ::
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#
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# fade, shadow:::
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# Controls window-type-specific shadow and fade settings.
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#
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# opacity:::
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# Controls default opacity of the window type.
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#
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# focus:::
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# Controls whether the window of this type is to be always considered focused.
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# (By default, all window types except "normal" and "dialog" has this on.)
|
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#
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# full-shadow:::
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# Controls whether shadow is drawn under the parts of the window that you
|
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# normally won't be able to see. Useful when the window has parts of it
|
||||
# transparent, and you want shadows in those areas.
|
||||
#
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# redir-ignore:::
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||||
# Controls whether this type of windows should cause screen to become
|
||||
# redirected again after been unredirected. If you have unredir-if-possible
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||||
# set, and doesn't want certain window to cause unnecessary screen redirection,
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||||
# you can set this to `true`.
|
||||
#
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wintypes:
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{
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tooltip = { fade = true; shadow = false; opacity = 1.0; focus = true; full-shadow = false; };
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dock = { shadow = false; }
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dnd = { shadow = false; }
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popup_menu = { opacity = 1.0; }
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dropdown_menu = { opacity = 1.0; }
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||||
};
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||||
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+1
-1
@@ -4,4 +4,4 @@ configuration {
|
||||
show-icons: true;
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icon-theme: "Papirus";
|
||||
}
|
||||
@theme "/home/frosty/.config/rofi/launchers/misc/kde_krunner.rasi"
|
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@theme "~/.config/rofi/launchers/misc/kde_krunner.rasi"
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||||
|
||||
@@ -1,606 +0,0 @@
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#! perl -w
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||||
# Author: Bert Muennich
|
||||
# Website: http://www.github.com/muennich/urxvt-perls
|
||||
# License: GPLv2
|
||||
|
||||
# Use keyboard shortcuts to select and copy text.
|
||||
|
||||
# Usage: put the following lines in your .Xdefaults/.Xresources:
|
||||
# URxvt.perl-ext-common: ...,keyboard-select
|
||||
# URxvt.keysym.M-Escape: perl:keyboard-select:activate
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||||
# The following line overwrites the default Meta-s binding and allows to
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||||
# activate keyboard-select directly in backward search mode:
|
||||
# URxvt.keysym.M-s: perl:keyboard-select:search
|
||||
|
||||
# Use Meta-Escape to activate selection mode, then use the following keys:
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||||
# h/j/k/l: Move cursor left/down/up/right (also with arrow keys)
|
||||
# g/G/0/^/$/H/M/L/f/F/;/,/w/W/b/B/e/E: More vi-like cursor movement keys
|
||||
# '/'/?: Start forward/backward search
|
||||
# n/N: Repeat last search, N: in reverse direction
|
||||
# Ctrl-f/b: Scroll down/up one screen
|
||||
# Ctrl-d/u: Scroll down/up half a screen
|
||||
# v/V/Ctrl-v: Toggle normal/linewise/blockwise selection
|
||||
# y/Return: Copy selection to primary buffer, Return: quit afterwards
|
||||
# Y: Copy selected lines to primary buffer or cursor line and quit
|
||||
# q/Escape: Quit keyboard selection mode
|
||||
|
||||
# Options:
|
||||
# URxvt.keyboard-select.clipboard: If true, copy to clipboard too
|
||||
|
||||
|
||||
use strict;
|
||||
|
||||
sub on_start{
|
||||
my ($self) = @_;
|
||||
|
||||
$self->{clipboard} = $self->x_resource_boolean('keyboard-select.clipboard');
|
||||
|
||||
$self->{patterns}{'w'} = qr/\w[^\w\s]|\W\w|\s\S/;
|
||||
$self->{patterns}{'W'} = qr/\s\S/;
|
||||
$self->{patterns}{'b'} = qr/.*(?:\w[^\w\s]|\W\w|\s\S)/;
|
||||
$self->{patterns}{'B'} = qr/.*\s\S/;
|
||||
$self->{patterns}{'e'} = qr/[^\w\s](?=\w)|\w(?=\W)|\S(?=\s|$)/;
|
||||
$self->{patterns}{'E'} = qr/\S(?=\s|$)/;
|
||||
|
||||
()
|
||||
}
|
||||
|
||||
|
||||
sub on_action {
|
||||
my ($self, $action) = @_;
|
||||
|
||||
on_user_command($self, "keyboard-select:" . $action);
|
||||
}
|
||||
|
||||
|
||||
sub on_user_command {
|
||||
my ($self, $cmd) = @_;
|
||||
|
||||
if (not $self->{active}) {
|
||||
if ($cmd eq 'keyboard-select:activate') {
|
||||
activate($self);
|
||||
} elsif ($cmd eq 'keyboard-select:search') {
|
||||
activate($self, 1);
|
||||
}
|
||||
}
|
||||
|
||||
()
|
||||
}
|
||||
|
||||
|
||||
sub key_press {
|
||||
my ($self, $event, $keysym, $char) = @_;
|
||||
my $key = chr($keysym);
|
||||
|
||||
if (lc($key) eq 'c' && $event->{state} & urxvt::ControlMask) {
|
||||
deactivate($self);
|
||||
} elsif ($self->{search}) {
|
||||
if ($keysym == 0xff1b) {
|
||||
if ($self->{search_mode}) {
|
||||
deactivate($self);
|
||||
} else {
|
||||
$self->{search} = '';
|
||||
status_area($self);
|
||||
}
|
||||
} elsif ($keysym == 0xff08) {
|
||||
$self->{search} = substr($self->{search}, 0, -1);
|
||||
if (not $self->{search} and $self->{search_mode}) {
|
||||
deactivate($self);
|
||||
} else {
|
||||
status_area($self);
|
||||
}
|
||||
} elsif ($keysym == 0xff0d ||
|
||||
(lc($key) eq 'm' && $event->{state} & urxvt::ControlMask)) {
|
||||
my $txt = substr($self->{search}, 1);
|
||||
if ($txt) {
|
||||
$self->{pattern} = ($txt =~ m/[[:upper:]]/) ? qr/\Q$txt\E/ :
|
||||
qr/\Q$txt\E/i;
|
||||
} elsif ($self->{pattern}) {
|
||||
delete $self->{pattern};
|
||||
}
|
||||
$self->{search} = '';
|
||||
$self->screen_cur($self->{srhcr}, $self->{srhcc});
|
||||
if (not find_next($self)) {
|
||||
if ($self->{search_mode}) {
|
||||
deactivate($self);
|
||||
} else {
|
||||
status_area($self);
|
||||
}
|
||||
}
|
||||
} elsif (length($char) > 0) {
|
||||
$self->{search} .= $self->locale_decode($char);
|
||||
my $txt = substr($self->{search}, 1);
|
||||
if ($txt) {
|
||||
$self->{pattern} = ($txt =~ m/[[:upper:]]/) ? qr/\Q$txt\E/ :
|
||||
qr/\Q$txt\E/i;
|
||||
} elsif ($self->{pattern}) {
|
||||
delete $self->{pattern};
|
||||
}
|
||||
$self->screen_cur($self->{srhcr}, $self->{srhcc});
|
||||
find_next($self);
|
||||
status_area($self);
|
||||
}
|
||||
} elsif ($self->{move_to}) {
|
||||
if ($keysym == 0xff1b) {
|
||||
$self->{move_to} = 0;
|
||||
status_area($self);
|
||||
} elsif (length($char) > 0) {
|
||||
$self->{move_to} = 0;
|
||||
$self->{patterns}{'f-1'} = qr/^.*\Q$key\E/;
|
||||
$self->{patterns}{'f+1'} = qr/^.+?\Q$key\E/;
|
||||
move_to($self, ';');
|
||||
status_area($self);
|
||||
}
|
||||
} elsif ($keysym == 0xff1b || lc($key) eq 'q') {
|
||||
deactivate($self);
|
||||
} elsif (lc($key) eq 'y' || $keysym == 0xff0d ||
|
||||
(lc($key) eq 'm' && $event->{state} & urxvt::ControlMask)) {
|
||||
my $quit = 0;
|
||||
if ($key eq 'Y' && $self->{select} ne 'l') {
|
||||
$quit = !$self->{select};
|
||||
toggle_select($self, 'l');
|
||||
}
|
||||
if ($self->{select}) {
|
||||
my ($br, $bc, $er, $ec) = calc_span($self);
|
||||
$ec = $self->line($er)->l if $self->{select} eq 'l';
|
||||
$self->selection_beg($br, $bc);
|
||||
$self->selection_end($er, $ec);
|
||||
$self->selection_make($event->{time}, $self->{select} eq 'b');
|
||||
if ($self->{clipboard}) {
|
||||
$self->selection($self->selection(), 1);
|
||||
$self->selection_grab($event->{time}, 1);
|
||||
}
|
||||
if (lc($key) eq 'y') {
|
||||
$self->selection_beg(1, 0);
|
||||
$self->selection_end(1, 0);
|
||||
$self->{select} = '';
|
||||
status_area($self);
|
||||
$self->want_refresh();
|
||||
} else {
|
||||
$quit = 1;
|
||||
}
|
||||
}
|
||||
if ($quit) {
|
||||
deactivate($self);
|
||||
}
|
||||
} elsif ($key eq 'V') {
|
||||
toggle_select($self, 'l');
|
||||
} elsif ($key eq 'v') {
|
||||
if ($event->{state} & urxvt::ControlMask) {
|
||||
toggle_select($self, 'b');
|
||||
} else {
|
||||
toggle_select($self, 'n');
|
||||
}
|
||||
} elsif ($key eq 'k' || $keysym == 0xff52) {
|
||||
move_cursor($self, 'k');
|
||||
} elsif ($key eq 'j' || $keysym == 0xff54) {
|
||||
move_cursor($self, 'j');
|
||||
} elsif ($key eq 'h' || $keysym == 0xff51) {
|
||||
move_cursor($self, 'h');
|
||||
} elsif ($key eq 'l' || $keysym == 0xff53) {
|
||||
move_cursor($self, 'l');
|
||||
} elsif ($keysym == 0xff57) {
|
||||
move_cursor($self, '$');
|
||||
} elsif ($keysym == 0xff50) {
|
||||
move_cursor($self, '^');
|
||||
} elsif ('gG0^$HML' =~ m/\Q$key\E/ ||
|
||||
('fbdu' =~ m/\Q$key\E/ && $event->{state} & urxvt::ControlMask)) {
|
||||
move_cursor($self, $key);
|
||||
} elsif (lc($key) eq 'f') {
|
||||
$self->{move_to} = 1;
|
||||
$self->{move_dir} = $key eq 'F' ? -1 : 1;
|
||||
status_area($self, $key);
|
||||
} elsif (';,wWbBeE' =~ m/\Q$key\E/) {
|
||||
move_to($self, $key);
|
||||
} elsif ($key eq '/' || $key eq '?') {
|
||||
$self->{search} = $key;
|
||||
$self->{search_dir} = $key eq '?' ? -1 : 1;
|
||||
($self->{srhcr}, $self->{srhcc}) = $self->screen_cur();
|
||||
status_area($self);
|
||||
} elsif (lc($key) eq 'n') {
|
||||
find_next($self, $self->{search_dir} * ($key eq 'N' ? -1 : 1));
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
sub move_cursor {
|
||||
my ($self, $key) = @_;
|
||||
my ($cr, $cc) = $self->screen_cur();
|
||||
my $line = $self->line($cr);
|
||||
|
||||
if ($key eq 'k' && $line->beg > $self->top_row) {
|
||||
$cr = $line->beg - 1;
|
||||
} elsif ($key eq 'j' && $line->end < $self->nrow - 1) {
|
||||
$cr = $line->end + 1;
|
||||
} elsif ($key eq 'h' && $self->{offset} > 0) {
|
||||
$self->{offset} = $line->offset_of($cr, $cc) - 1;
|
||||
$self->{dollar} = 0;
|
||||
} elsif ($key eq 'l' && $self->{offset} < $line->l - 1) {
|
||||
++$self->{offset};
|
||||
} elsif ($key eq 'f' || $key eq 'd') {
|
||||
my $vs = $self->view_start() +
|
||||
($key eq 'd' ? $self->nrow / 2 : $self->nrow - 1);
|
||||
$vs = 0 if $vs > 0;
|
||||
$cr += $vs - $self->view_start($vs);
|
||||
} elsif ($key eq 'b' || $key eq 'u') {
|
||||
my $vs = $self->view_start() -
|
||||
($key eq 'u' ? $self->nrow / 2 : $self->nrow - 1);
|
||||
$vs = $self->top_row if $vs < $self->top_row;
|
||||
$cr += $vs - $self->view_start($vs);
|
||||
} elsif ($key eq 'g') {
|
||||
($cr, $self->{offset}) = ($self->top_row, 0);
|
||||
$self->{dollar} = 0;
|
||||
} elsif ($key eq 'G') {
|
||||
($cr, $self->{offset}) = ($self->nrow - 1, 0);
|
||||
$self->{dollar} = 0;
|
||||
} elsif ($key eq '0') {
|
||||
$self->{offset} = 0;
|
||||
$self->{dollar} = 0;
|
||||
} elsif ($key eq '^') {
|
||||
my $ltxt = $self->special_decode($line->t);
|
||||
while ($ltxt =~ s/^( *)\t/$1 . " " x (8 - length($1) % 8)/e) {}
|
||||
$self->{offset} = $ltxt =~ m/^ +/ ? $+[0] : 0;
|
||||
$self->{dollar} = 0;
|
||||
} elsif ($key eq '$') {
|
||||
my $co = $line->offset_of($cr, $cc);
|
||||
$self->{dollar} = $co + 1;
|
||||
$self->{offset} = $line->l - 1;
|
||||
} elsif ($key eq 'H') {
|
||||
$cr = $self->view_start();
|
||||
} elsif ($key eq 'M') {
|
||||
$cr = $self->view_start() + $self->nrow / 2;
|
||||
} elsif ($key eq 'L') {
|
||||
$cr = $self->view_start() + $self->nrow - 1;
|
||||
}
|
||||
|
||||
$line = $self->line($cr);
|
||||
$cc = $self->{dollar} || $self->{offset} >= $line->l ? $line->l - 1 :
|
||||
$self->{offset};
|
||||
$self->screen_cur($line->coord_of($cc));
|
||||
|
||||
status_area($self);
|
||||
$self->want_refresh();
|
||||
|
||||
()
|
||||
}
|
||||
|
||||
|
||||
sub move_to {
|
||||
my ($self, $key) = @_;
|
||||
my ($cr, $cc) = $self->screen_cur();
|
||||
my $line = $self->line($cr);
|
||||
my $offset = $self->{offset};
|
||||
my ($dir, $pattern);
|
||||
my ($wrap, $found) = (0, 0);
|
||||
|
||||
if ($key eq ';' || $key eq ',') {
|
||||
$dir = $self->{move_dir} * ($key eq ',' ? -1 : 1);
|
||||
$pattern = $self->{patterns}{sprintf('f%+d', $dir)};
|
||||
return if not $pattern;
|
||||
} else {
|
||||
if (lc($key) eq 'b') {
|
||||
$dir = -1;
|
||||
} else {
|
||||
$dir = 1;
|
||||
++$offset if lc($key) eq 'e';
|
||||
}
|
||||
$pattern = $self->{patterns}{$key};
|
||||
$wrap = 1;
|
||||
}
|
||||
|
||||
if ($dir > 0) {
|
||||
NEXTDOWN: my $text = substr($line->t, $offset);
|
||||
if ($text =~ m/$pattern/) {
|
||||
$offset += $+[0] - 1;
|
||||
$found = 1;
|
||||
} elsif ($wrap && $line->end + 1 < $self->nrow) {
|
||||
$cr = $line->end + 1;
|
||||
$line = $self->line($cr);
|
||||
$offset = 0;
|
||||
if (lc($key) eq 'e') {
|
||||
goto NEXTDOWN;
|
||||
} else {
|
||||
$found = 1;
|
||||
}
|
||||
}
|
||||
} elsif ($dir < 0) {
|
||||
NEXTUP: my $text = substr($line->t, 0, $offset);
|
||||
if ($text =~ m/$pattern/) {
|
||||
$offset += $+[0] - length($text) - 1;
|
||||
$found = 1;
|
||||
} elsif ($wrap) {
|
||||
if ($offset > 0) {
|
||||
$offset = 0;
|
||||
$found = 1;
|
||||
} elsif ($line->beg > $self->top_row) {
|
||||
$cr = $line->beg - 1;
|
||||
$line = $self->line($cr);
|
||||
$offset = $line->l;
|
||||
goto NEXTUP;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if ($found) {
|
||||
$self->{dollar} = 0;
|
||||
$self->{offset} = $offset;
|
||||
$self->screen_cur($line->coord_of($offset));
|
||||
$self->want_refresh();
|
||||
}
|
||||
|
||||
()
|
||||
}
|
||||
|
||||
|
||||
sub find_next {
|
||||
my ($self, $dir) = @_;
|
||||
|
||||
return if not $self->{pattern};
|
||||
$dir = $self->{search_dir} if not $dir;
|
||||
|
||||
my ($cr, $cc) = $self->screen_cur();
|
||||
my $line = $self->line($cr);
|
||||
my $offset = $line->offset_of($cr, $cc);
|
||||
my $text;
|
||||
my $found = 0;
|
||||
|
||||
++$offset if $dir > 0;
|
||||
|
||||
while (not $found) {
|
||||
if ($dir > 0) {
|
||||
$text = substr($line->t, $offset);
|
||||
if ($text =~ m/$self->{pattern}/) {
|
||||
$found = 1;
|
||||
$offset += $-[0];
|
||||
} else {
|
||||
last if $line->end >= $self->nrow;
|
||||
$line = $self->line($line->end + 1);
|
||||
$offset = 0;
|
||||
}
|
||||
} else {
|
||||
$text = substr($line->t, 0, $offset);
|
||||
if ($text =~ m/$self->{pattern}/) {
|
||||
$found = 1;
|
||||
$offset = $-[0] while $text =~ m/$self->{pattern}/g;
|
||||
} else {
|
||||
last if $line->beg <= $self->top_row;
|
||||
$line = $self->line($line->beg - 1);
|
||||
$offset = $line->l;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if ($found) {
|
||||
$self->{dollar} = 0;
|
||||
$self->{offset} = $offset;
|
||||
$self->screen_cur($line->coord_of($offset));
|
||||
status_area($self);
|
||||
$self->want_refresh();
|
||||
}
|
||||
|
||||
return $found;
|
||||
}
|
||||
|
||||
|
||||
sub tt_write {
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
sub refresh {
|
||||
my ($self) = @_;
|
||||
my ($cr, $cc) = $self->screen_cur();
|
||||
|
||||
# scroll the current cursor position into visible area
|
||||
if ($cr < $self->view_start()) {
|
||||
$self->view_start($cr);
|
||||
} elsif ($cr >= $self->view_start() + $self->nrow) {
|
||||
$self->view_start($cr - $self->nrow + 1);
|
||||
}
|
||||
|
||||
if ($self->{select}) {
|
||||
my ($hl, $reverse_cursor);
|
||||
my ($br, $bc, $er, $ec) = calc_span($self);
|
||||
|
||||
if ($self->x_resource('highlightColor')) {
|
||||
$hl = urxvt::RS_Sel;
|
||||
$reverse_cursor = 0;
|
||||
} else {
|
||||
$hl = urxvt::RS_RVid;
|
||||
$reverse_cursor = $self->{select} ne 'l';
|
||||
}
|
||||
if ($self->{select} eq 'b') {
|
||||
my $co = $self->line($cr)->offset_of($cr, $cc);
|
||||
my $dollar = $self->{dollar} && $co >= $self->{dollar} - 1;
|
||||
|
||||
my $r = $br;
|
||||
while ($r <= $er) {
|
||||
my $line = $self->line($r);
|
||||
if ($bc < $line->l) {
|
||||
$ec = $line->l if $dollar;
|
||||
my ($br, $bc) = $line->coord_of($bc);
|
||||
my ($er, $ec) = $line->coord_of($ec <= $line->l ? $ec : $line->l);
|
||||
$self->scr_xor_span($br, $bc, $er, $ec, $hl);
|
||||
} elsif ($r == $cr) {
|
||||
$reverse_cursor = 0;
|
||||
}
|
||||
$r = $line->end + 1;
|
||||
}
|
||||
} else {
|
||||
$self->scr_xor_span($br, $bc, $er, $ec, $hl);
|
||||
}
|
||||
|
||||
if ($reverse_cursor) {
|
||||
# make the cursor visible again
|
||||
$self->scr_xor_span($cr, $cc, $cr, $cc + 1, $hl);
|
||||
}
|
||||
}
|
||||
|
||||
()
|
||||
}
|
||||
|
||||
|
||||
sub activate {
|
||||
my ($self, $search) = @_;
|
||||
|
||||
$self->{active} = 1;
|
||||
|
||||
$self->{select} = '';
|
||||
$self->{dollar} = 0;
|
||||
$self->{move_to} = 0;
|
||||
|
||||
if ($search) {
|
||||
$self->{search} = '?';
|
||||
$self->{search_dir} = -1;
|
||||
$self->{search_mode} = 1;
|
||||
} else {
|
||||
$self->{search} = '';
|
||||
$self->{search_mode} = 0;
|
||||
}
|
||||
|
||||
($self->{oldcr}, $self->{oldcc}) = $self->screen_cur();
|
||||
($self->{srhcr}, $self->{srhcc}) = $self->screen_cur();
|
||||
$self->{old_view_start} = $self->view_start();
|
||||
$self->{old_pty_ev_events} = $self->pty_ev_events(urxvt::EV_NONE);
|
||||
|
||||
my $line = $self->line($self->{oldcr});
|
||||
$self->{offset} = $line->offset_of($self->{oldcr}, $self->{oldcc});
|
||||
|
||||
$self->selection_beg(1, 0);
|
||||
$self->selection_end(1, 0);
|
||||
|
||||
$self->enable(
|
||||
key_press => \&key_press,
|
||||
refresh_begin => \&refresh,
|
||||
refresh_end => \&refresh,
|
||||
tt_write => \&tt_write,
|
||||
);
|
||||
|
||||
if ($self->{offset} >= $line->l) {
|
||||
$self->{offset} = $line->l > 0 ? $line->l - 1 : 0;
|
||||
$self->screen_cur($line->coord_of($self->{offset}));
|
||||
$self->want_refresh();
|
||||
}
|
||||
|
||||
$self->{overlay_len} = 0;
|
||||
status_area($self);
|
||||
|
||||
()
|
||||
}
|
||||
|
||||
|
||||
sub deactivate {
|
||||
my ($self) = @_;
|
||||
|
||||
$self->selection_beg(1, 0);
|
||||
$self->selection_end(1, 0);
|
||||
|
||||
delete $self->{overlay} if $self->{overlay};
|
||||
|
||||
$self->disable("key_press", "refresh_begin", "refresh_end", "tt_write");
|
||||
$self->screen_cur($self->{oldcr}, $self->{oldcc});
|
||||
$self->view_start($self->{old_view_start});
|
||||
$self->pty_ev_events($self->{old_pty_ev_events});
|
||||
|
||||
$self->want_refresh();
|
||||
|
||||
$self->{active} = 0;
|
||||
|
||||
()
|
||||
}
|
||||
|
||||
|
||||
sub status_area {
|
||||
my ($self, $extra) = @_;
|
||||
my ($stat, $stat_len);
|
||||
|
||||
if ($self->{search}) {
|
||||
$stat_len = $self->ncol;
|
||||
$stat = $self->{search} . ' ' x ($stat_len - length($self->{search}));
|
||||
} else {
|
||||
if ($self->{select}) {
|
||||
$stat = "-V" . ($self->{select} ne 'n' ? uc($self->{select}) : "") . "- ";
|
||||
}
|
||||
|
||||
if ($self->top_row == 0) {
|
||||
$stat .= "All";
|
||||
} elsif ($self->view_start() == $self->top_row) {
|
||||
$stat .= "Top";
|
||||
} elsif ($self->view_start() == 0) {
|
||||
$stat .= "Bot";
|
||||
} else {
|
||||
$stat .= sprintf("%2d%%",
|
||||
($self->top_row - $self->view_start) * 100 / $self->top_row);
|
||||
}
|
||||
|
||||
$stat = "$extra $stat" if $extra;
|
||||
$stat_len = length($stat);
|
||||
}
|
||||
|
||||
if (!$self->{overlay} || $self->{overlay_len} != $stat_len) {
|
||||
delete $self->{overlay} if $self->{overlay};
|
||||
$self->{overlay} = $self->overlay(-1, -1, $stat_len, 1,
|
||||
urxvt::OVERLAY_RSTYLE, 0);
|
||||
$self->{overlay_len} = $stat_len;
|
||||
}
|
||||
|
||||
$self->{overlay}->set(0, 0, $self->special_encode($stat));
|
||||
$self->{overlay}->show();
|
||||
|
||||
()
|
||||
}
|
||||
|
||||
|
||||
sub toggle_select {
|
||||
my ($self, $mode) = @_;
|
||||
|
||||
if ($self->{select} eq $mode) {
|
||||
$self->{select} = '';
|
||||
} else {
|
||||
if (not $self->{select}) {
|
||||
($self->{ar}, $self->{ac}) = $self->screen_cur();
|
||||
}
|
||||
$self->{select} = $mode;
|
||||
}
|
||||
|
||||
status_area($self);
|
||||
$self->want_refresh();
|
||||
|
||||
()
|
||||
}
|
||||
|
||||
|
||||
sub calc_span {
|
||||
my ($self) = @_;
|
||||
my ($cr, $cc) = $self->screen_cur();
|
||||
my ($br, $bc, $er, $ec);
|
||||
|
||||
if ($self->{select} eq 'b') {
|
||||
$br = $self->line($cr)->beg;
|
||||
$bc = $self->line($cr)->offset_of($cr, $cc);
|
||||
$er = $self->line($self->{ar})->beg;
|
||||
$ec = $self->line($self->{ar})->offset_of($self->{ar}, $self->{ac});
|
||||
($br, $er) = ($er, $br) if $br > $er;
|
||||
($bc, $ec) = ($ec, $bc) if $bc > $ec;
|
||||
} else {
|
||||
if ($cr < $self->{ar}) {
|
||||
($br, $bc, $er, $ec) = ($cr, $cc, $self->{ar}, $self->{ac});
|
||||
} elsif ($cr > $self->{ar}) {
|
||||
($br, $bc, $er, $ec) = ($self->{ar}, $self->{ac}, $cr, $cc);
|
||||
} else {
|
||||
($br, $er) = ($cr, $cr);
|
||||
($bc, $ec) = $cc < $self->{ac} ? ($cc, $self->{ac}) : ($self->{ac}, $cc);
|
||||
}
|
||||
}
|
||||
|
||||
if ($self->{select} eq 'l') {
|
||||
($br, $er) = ($self->line($br)->beg, $self->line($er)->end);
|
||||
($bc, $ec) = (0, $self->ncol);
|
||||
} else {
|
||||
++$ec;
|
||||
}
|
||||
|
||||
return ($br, $bc, $er, $ec);
|
||||
}
|
||||
Reference in New Issue
Block a user