commit
c02b17a3ff
@ -0,0 +1,104 @@ |
||||
module Main where |
||||
|
||||
import Control.Monad (mapM) |
||||
import Control.Monad.Random |
||||
import Data.Ix |
||||
import Data.Maybe |
||||
import Debug.Trace |
||||
import Hittable |
||||
import Linear.V2 |
||||
import Linear.V3 |
||||
import Linear.Vector |
||||
import Maths |
||||
import Ray |
||||
import Text.Printf |
||||
|
||||
type Color = (Double, Double, Double) |
||||
|
||||
type Coord = (Int, Int) |
||||
|
||||
type ImageDimensions = (Int, Int) |
||||
|
||||
type ViewPortDimensions = (Double, Double) |
||||
|
||||
-- TODO |
||||
-- add multiple samples per pixel |
||||
-- fix coordinate system |
||||
-- DONE fix random number generator |
||||
|
||||
backgroundColor = V3 0.0 0.0 0.0 |
||||
|
||||
-- getRayColor :: (Shape s, RandomGen g) => [s] -> Int -> Ray Double -> Rand g (V3 Double) |
||||
-- need to accumulate somewhere |
||||
getRayColor ws d r = do |
||||
let h = getBestHit (mapMaybe (testHit r) ws) |
||||
v <- getRayColor' r h ws d |
||||
return $ v |
||||
|
||||
getRayColor' :: (Shape s, RandomGen g) => Ray Double -> Maybe Hit -> [s] -> Int -> Rand g (V3 Double) |
||||
getRayColor' (Ray o d) Nothing _ _ = do return $ colorGradient (unitVector d) |
||||
getRayColor' _ _ _ 0 = do return $ backgroundColor |
||||
getRayColor' (Ray o d) (Just (Hit t p n)) ws depth = |
||||
do |
||||
r <- randV3 |
||||
let target = p ^+^ n ^+^ r |
||||
nextVal <- (getRayColor ws (depth - 1) (Ray p (target ^-^ p))) |
||||
return $ colorWithNormal (calculateRayNormal (Ray o d) t) ^+^ (0.5 *^ nextVal) |
||||
|
||||
colorGradient :: V3 Double -> V3 Double |
||||
colorGradient (V3 x y z) = do |
||||
let t = 0.5 * (y + 1.0) |
||||
(1.0 - t) *^ V3 1.0 1.0 1.0 + t *^ V3 0.5 0.7 1.0 |
||||
|
||||
getBestHit :: [Hit] -> Maybe Hit |
||||
getBestHit [] = Nothing |
||||
getBestHit (h : hs) = Just (getBestHit' hs h) |
||||
|
||||
getBestHit' :: [Hit] -> Hit -> Hit |
||||
getBestHit' (h : hs) bestHit = |
||||
if root h > root bestHit |
||||
then getBestHit' hs h |
||||
else getBestHit' hs bestHit |
||||
getBestHit' [] hit = hit |
||||
|
||||
colorWithNormal :: V3 Double -> V3 Double |
||||
colorWithNormal v = 0.5 *^ (v ^+^ V3 1.0 1.0 1.0) |
||||
|
||||
rayTrace :: (Shape s, RandomGen g) => (Int, Int) -> ImageDimensions -> ViewPortDimensions -> [s] -> Rand g (V3 Double) |
||||
rayTrace (x, y) (w, h) (vw, vh) world = do |
||||
getRayColor world 50 (buildRay (xf * (vw / wf)) (yf * (vh / hf))) |
||||
where |
||||
xf = fromIntegral x |
||||
yf = fromIntegral y |
||||
wf = fromIntegral (w - 1) |
||||
hf = fromIntegral (h - 1) |
||||
|
||||
colorToString :: Color -> IO () |
||||
colorToString (x, y, z) = tupToString (xr, yr, zr) |
||||
where |
||||
xr = round (x * 255.0) |
||||
yr = round (y * 255.0) |
||||
zr = round (z * 255.0) |
||||
|
||||
tupToString :: (Show a) => (a, a, a) -> IO () |
||||
tupToString (x, y, z) = putStrLn (show x ++ " " ++ show y ++ " " ++ show z) |
||||
|
||||
v3ToColor :: V3 Double -> Color |
||||
v3ToColor (V3 x y z) = (x, y, z) |
||||
|
||||
main :: IO () |
||||
main = do |
||||
let w = 400 |
||||
let h = 400 |
||||
-- weirdly, the bottom circle appears on top and bottom |
||||
let world = [Circle (V3 0.0 0.0 1.0) 0.25, Circle (V3 0.0 (-10.05) 1.0) 10] |
||||
let coords = range ((-1 * (w `div` 2), -1 * (h `div` 2)), ((w `div` 2) - 1, (h `div` 2) - 1)) -- "canvas" |
||||
--let aspect = 16.0 / 9.0 |
||||
g <- getStdGen |
||||
let colors = map (\x -> foldl (^+^) (V3 0.0 0.0 0.0) $ replicate 50 $ evalRand (rayTrace x (w - 1, h - 1) (1.0, 1.0) world) g) coords |
||||
let convertedColors = map v3ToColor colors |
||||
--mapM_ print colors |
||||
putStrLn "P3" |
||||
putStrLn (show w ++ " " ++ show h) |
||||
putStrLn "255" |
||||
mapM_ colorToString convertedColors |
@ -0,0 +1,51 @@ |
||||
name: wasm-raytracer |
||||
version: 0.1.0.0 |
||||
github: "githubuser/wasm-raytracer" |
||||
license: BSD3 |
||||
author: "Author name here" |
||||
maintainer: "example@example.com" |
||||
copyright: "2022 Author name here" |
||||
|
||||
extra-source-files: |
||||
- README.md |
||||
- ChangeLog.md |
||||
|
||||
# Metadata used when publishing your package |
||||
# synopsis: Short description of your package |
||||
# category: Web |
||||
|
||||
# To avoid duplicated efforts in documentation and dealing with the |
||||
# complications of embedding Haddock markup inside cabal files, it is |
||||
# common to point users to the README.md file. |
||||
description: Please see the README on GitHub at <https://github.com/githubuser/wasm-raytracer#readme> |
||||
|
||||
dependencies: |
||||
- base >= 4.7 && < 5 |
||||
- linear |
||||
- random |
||||
- mtl |
||||
- MonadRandom |
||||
library: |
||||
source-dirs: src |
||||
|
||||
executables: |
||||
wasm-raytracer-exe: |
||||
main: Main.hs |
||||
source-dirs: app |
||||
ghc-options: |
||||
- -threaded |
||||
- -rtsopts |
||||
- -with-rtsopts=-N |
||||
dependencies: |
||||
- wasm-raytracer |
||||
|
||||
tests: |
||||
wasm-raytracer-test: |
||||
main: Spec.hs |
||||
source-dirs: test |
||||
ghc-options: |
||||
- -threaded |
||||
- -rtsopts |
||||
- -with-rtsopts=-N |
||||
dependencies: |
||||
- wasm-raytracer |
@ -0,0 +1,29 @@ |
||||
module Hittable (Shape (..), Circle (..), Hit (..)) where |
||||
|
||||
import Linear.V3 |
||||
import Linear.Vector |
||||
import Maths |
||||
import Ray |
||||
|
||||
class Shape s where |
||||
testHit :: Ray Double -> s -> Maybe Hit |
||||
|
||||
data Circle = Circle (V3 Double) Double |
||||
|
||||
data Hit = Hit {root :: Double, p :: V3 Double, n :: V3 Double} |
||||
|
||||
instance Shape Circle where |
||||
testHit (Ray o d) (Circle center r) = |
||||
if discriminant < 0.0 |
||||
then Nothing |
||||
else Just (Hit root p (p - center ^/ r)) |
||||
where |
||||
co = o - center |
||||
a = lengthSquared d -- a vector dotted with itself is = lengthSquared |
||||
b = d `dotP` co |
||||
c = lengthSquared co - r ^ 2 |
||||
discriminant = b ^ 2 - a * c |
||||
root = (b * (-1.0) - sqrt discriminant) / a |
||||
p = rayAt (Ray o d) root |
||||
|
||||
-- would make sense to build a Functor for shapes |
@ -0,0 +1,44 @@ |
||||
module Maths |
||||
( dotP, |
||||
lengthSquared, |
||||
unitVector, |
||||
randV3, |
||||
rand, |
||||
) |
||||
where |
||||
|
||||
import Control.Monad.Random |
||||
import Control.Monad.State (State, evalState, get, put) |
||||
import Debug.Trace |
||||
import Linear.V3 |
||||
import Linear.Vector |
||||
import System.Random |
||||
|
||||
rand :: (RandomGen g) => Rand g Double |
||||
rand = getRandomR (-1.0, 1.0 :: Double) |
||||
|
||||
randV3 :: (RandomGen g) => Rand g (V3 Double) |
||||
randV3 = do |
||||
x <- rand |
||||
y <- rand |
||||
z <- rand |
||||
return $ V3 x y z |
||||
|
||||
-- _ -> randV3 |
||||
|
||||
--inf = read "Infinity" |
||||
|
||||
degToRadians :: (Floating a) => a -> a |
||||
degToRadians d = (d * pi) / 180.0 |
||||
|
||||
dotP :: (Num a) => V3 a -> V3 a -> a |
||||
dotP (V3 a b c) (V3 d e f) = a * d + b * e + c * f |
||||
|
||||
lengthSquared :: (Num a) => V3 a -> a |
||||
lengthSquared (V3 x y z) = x ^ 2 + y ^ 2 + z ^ 2 |
||||
|
||||
vectorLength :: (Floating f) => V3 f -> f |
||||
vectorLength v = sqrt (lengthSquared v) |
||||
|
||||
unitVector :: (Floating f) => V3 f -> V3 f |
||||
unitVector v = v ^/ vectorLength v |
@ -0,0 +1,24 @@ |
||||
module Ray |
||||
( Ray (..), |
||||
rayAt, |
||||
calculateRayNormal, |
||||
buildRay, |
||||
) |
||||
where |
||||
|
||||
import Linear.V3 |
||||
import Linear.Vector |
||||
import Maths |
||||
|
||||
data Ray f = Ray (V3 f) (V3 f) |
||||
|
||||
-- P(t) = A + tB; A is origin, B is direction |
||||
rayAt :: (Floating f) => Ray f -> f -> V3 f |
||||
rayAt (Ray origin dir) t = origin + (t *^ dir) |
||||
|
||||
-- get the normal of the point at t |
||||
calculateRayNormal :: (Floating f) => Ray f -> f -> V3 f |
||||
calculateRayNormal r t = unitVector (rayAt r t ^-^ V3 0.0 0.0 1.0) |
||||
|
||||
buildRay :: (Floating f) => f -> f -> Ray f |
||||
buildRay u v = Ray (V3 0.0 0.0 0.0) (V3 v u 1.0) |
@ -0,0 +1,67 @@ |
||||
# This file was automatically generated by 'stack init' |
||||
# |
||||
# Some commonly used options have been documented as comments in this file. |
||||
# For advanced use and comprehensive documentation of the format, please see: |
||||
# https://docs.haskellstack.org/en/stable/yaml_configuration/ |
||||
|
||||
# Resolver to choose a 'specific' stackage snapshot or a compiler version. |
||||
# A snapshot resolver dictates the compiler version and the set of packages |
||||
# to be used for project dependencies. For example: |
||||
# |
||||
# resolver: lts-3.5 |
||||
# resolver: nightly-2015-09-21 |
||||
# resolver: ghc-7.10.2 |
||||
# |
||||
# The location of a snapshot can be provided as a file or url. Stack assumes |
||||
# a snapshot provided as a file might change, whereas a url resource does not. |
||||
# |
||||
# resolver: ./custom-snapshot.yaml |
||||
# resolver: https://example.com/snapshots/2018-01-01.yaml |
||||
resolver: |
||||
url: https://raw.githubusercontent.com/commercialhaskell/stackage-snapshots/master/lts/19/15.yaml |
||||
|
||||
# User packages to be built. |
||||
# Various formats can be used as shown in the example below. |
||||
# |
||||
# packages: |
||||
# - some-directory |
||||
# - https://example.com/foo/bar/baz-0.0.2.tar.gz |
||||
# subdirs: |
||||
# - auto-update |
||||
# - wai |
||||
packages: |
||||
- . |
||||
# Dependency packages to be pulled from upstream that are not in the resolver. |
||||
# These entries can reference officially published versions as well as |
||||
# forks / in-progress versions pinned to a git hash. For example: |
||||
# |
||||
# extra-deps: |
||||
# - acme-missiles-0.3 |
||||
# - git: https://github.com/commercialhaskell/stack.git |
||||
# commit: e7b331f14bcffb8367cd58fbfc8b40ec7642100a |
||||
# |
||||
# extra-deps: [] |
||||
|
||||
# Override default flag values for local packages and extra-deps |
||||
# flags: {} |
||||
|
||||
# Extra package databases containing global packages |
||||
# extra-package-dbs: [] |
||||
|
||||
# Control whether we use the GHC we find on the path |
||||
# system-ghc: true |
||||
# |
||||
# Require a specific version of stack, using version ranges |
||||
# require-stack-version: -any # Default |
||||
# require-stack-version: ">=2.7" |
||||
# |
||||
# Override the architecture used by stack, especially useful on Windows |
||||
# arch: i386 |
||||
# arch: x86_64 |
||||
# |
||||
# Extra directories used by stack for building |
||||
# extra-include-dirs: [/path/to/dir] |
||||
# extra-lib-dirs: [/path/to/dir] |
||||
# |
||||
# Allow a newer minor version of GHC than the snapshot specifies |
||||
# compiler-check: newer-minor |
@ -0,0 +1,74 @@ |
||||
cabal-version: 1.12 |
||||
|
||||
-- This file has been generated from package.yaml by hpack version 0.34.7. |
||||
-- |
||||
-- see: https://github.com/sol/hpack |
||||
|
||||
name: wasm-raytracer |
||||
version: 0.1.0.0 |
||||
description: Please see the README on GitHub at <https://github.com/githubuser/wasm-raytracer#readme> |
||||
homepage: https://github.com/githubuser/wasm-raytracer#readme |
||||
bug-reports: https://github.com/githubuser/wasm-raytracer/issues |
||||
author: Author name here |
||||
maintainer: example@example.com |
||||
copyright: 2022 Author name here |
||||
license: BSD3 |
||||
license-file: LICENSE |
||||
build-type: Simple |
||||
extra-source-files: |
||||
README.md |
||||
ChangeLog.md |
||||
|
||||
source-repository head |
||||
type: git |
||||
location: https://github.com/githubuser/wasm-raytracer |
||||
|
||||
library |
||||
exposed-modules: |
||||
Hittable |
||||
Maths |
||||
Ray |
||||
other-modules: |
||||
Paths_wasm_raytracer |
||||
hs-source-dirs: |
||||
src |
||||
build-depends: |
||||
MonadRandom |
||||
, base >=4.7 && <5 |
||||
, linear |
||||
, mtl |
||||
, random |
||||
default-language: Haskell2010 |
||||
|
||||
executable wasm-raytracer-exe |
||||
main-is: Main.hs |
||||
other-modules: |
||||
Paths_wasm_raytracer |
||||
hs-source-dirs: |
||||
app |
||||
ghc-options: -threaded -rtsopts -with-rtsopts=-N |
||||
build-depends: |
||||
MonadRandom |
||||
, base >=4.7 && <5 |
||||
, linear |
||||
, mtl |
||||
, random |
||||
, wasm-raytracer |
||||
default-language: Haskell2010 |
||||
|
||||
test-suite wasm-raytracer-test |
||||
type: exitcode-stdio-1.0 |
||||
main-is: Spec.hs |
||||
other-modules: |
||||
Paths_wasm_raytracer |
||||
hs-source-dirs: |
||||
test |
||||
ghc-options: -threaded -rtsopts -with-rtsopts=-N |
||||
build-depends: |
||||
MonadRandom |
||||
, base >=4.7 && <5 |
||||
, linear |
||||
, mtl |
||||
, random |
||||
, wasm-raytracer |
||||
default-language: Haskell2010 |
Loading…
Reference in new issue