parent
313fefe29d
commit
ef0b087591
@ -1,425 +0,0 @@ |
||||
################################# |
||||
# Shadows # |
||||
################################# |
||||
|
||||
|
||||
# Enabled client-side shadows on windows. Note desktop windows |
||||
# (windows with '_NET_WM_WINDOW_TYPE_DESKTOP') never get shadow, |
||||
# unless explicitly requested using the wintypes option. |
||||
# |
||||
# shadow = false |
||||
shadow = false; |
||||
|
||||
# The blur radius for shadows, in pixels. (defaults to 12) |
||||
# shadow-radius = 12 |
||||
shadow-radius = 7; |
||||
|
||||
# The opacity of shadows. (0.0 - 1.0, defaults to 0.75) |
||||
# shadow-opacity = .75 |
||||
|
||||
# The left offset for shadows, in pixels. (defaults to -15) |
||||
# shadow-offset-x = -15 |
||||
shadow-offset-x = -7; |
||||
|
||||
# The top offset for shadows, in pixels. (defaults to -15) |
||||
# shadow-offset-y = -15 |
||||
shadow-offset-y = -7; |
||||
|
||||
# Avoid drawing shadows on dock/panel windows. This option is deprecated, |
||||
# you should use the *wintypes* option in your config file instead. |
||||
# |
||||
# no-dock-shadow = false |
||||
|
||||
# Don't draw shadows on drag-and-drop windows. This option is deprecated, |
||||
# you should use the *wintypes* option in your config file instead. |
||||
# |
||||
# no-dnd-shadow = false |
||||
|
||||
# Red color value of shadow (0.0 - 1.0, defaults to 0). |
||||
# shadow-red = 0 |
||||
|
||||
# Green color value of shadow (0.0 - 1.0, defaults to 0). |
||||
# shadow-green = 0 |
||||
|
||||
# Blue color value of shadow (0.0 - 1.0, defaults to 0). |
||||
# shadow-blue = 0 |
||||
|
||||
# Do not paint shadows on shaped windows. Note shaped windows |
||||
# here means windows setting its shape through X Shape extension. |
||||
# Those using ARGB background is beyond our control. |
||||
# Deprecated, use |
||||
# shadow-exclude = 'bounding_shaped' |
||||
# or |
||||
# shadow-exclude = 'bounding_shaped && !rounded_corners' |
||||
# instead. |
||||
# |
||||
# shadow-ignore-shaped = '' |
||||
|
||||
# Specify a list of conditions of windows that should have no shadow. |
||||
# |
||||
# examples: |
||||
# shadow-exclude = "n:e:Notification"; |
||||
# |
||||
# shadow-exclude = [] |
||||
shadow-exclude = [ |
||||
"name = 'Notification'", |
||||
"class_g = 'Conky'", |
||||
"class_g ?= 'Notify-osd'", |
||||
"class_g = 'Cairo-clock'", |
||||
"_GTK_FRAME_EXTENTS@:c" |
||||
]; |
||||
|
||||
# Specify a X geometry that describes the region in which shadow should not |
||||
# be painted in, such as a dock window region. Use |
||||
# shadow-exclude-reg = "x10+0+0" |
||||
# for example, if the 10 pixels on the bottom of the screen should not have shadows painted on. |
||||
# |
||||
# shadow-exclude-reg = "" |
||||
|
||||
# Crop shadow of a window fully on a particular Xinerama screen to the screen. |
||||
# xinerama-shadow-crop = false |
||||
|
||||
|
||||
################################# |
||||
# Fading # |
||||
################################# |
||||
|
||||
|
||||
# Fade windows in/out when opening/closing and when opacity changes, |
||||
# unless no-fading-openclose is used. |
||||
# fading = false |
||||
fading = true |
||||
|
||||
# Opacity change between steps while fading in. (0.01 - 1.0, defaults to 0.028) |
||||
# fade-in-step = 0.028 |
||||
fade-in-step = 0.03; |
||||
|
||||
# Opacity change between steps while fading out. (0.01 - 1.0, defaults to 0.03) |
||||
# fade-out-step = 0.03 |
||||
fade-out-step = 0.03; |
||||
|
||||
# The time between steps in fade step, in milliseconds. (> 0, defaults to 10) |
||||
# fade-delta = 10 |
||||
|
||||
# Specify a list of conditions of windows that should not be faded. |
||||
# fade-exclude = [] |
||||
|
||||
# Do not fade on window open/close. |
||||
# no-fading-openclose = false |
||||
|
||||
# Do not fade destroyed ARGB windows with WM frame. Workaround of bugs in Openbox, Fluxbox, etc. |
||||
# no-fading-destroyed-argb = false |
||||
|
||||
|
||||
################################# |
||||
# Transparency / Opacity # |
||||
################################# |
||||
|
||||
|
||||
# Opacity of inactive windows. (0.1 - 1.0, defaults to 1.0) |
||||
# inactive-opacity = 0.8 |
||||
inactive-opacity = 1; |
||||
|
||||
# Opacity of window titlebars and borders. (0.1 - 1.0, disabled by default) |
||||
# frame-opacity = 1.0 |
||||
frame-opacity = 1; |
||||
|
||||
# Default opacity for dropdown menus and popup menus. (0.0 - 1.0, defaults to 1.0) |
||||
# menu-opacity = 1.0 |
||||
|
||||
# Let inactive opacity set by -i override the '_NET_WM_OPACITY' values of windows. |
||||
# inactive-opacity-override = true |
||||
inactive-opacity-override = false; |
||||
|
||||
# Default opacity for active windows. (0.0 - 1.0, defaults to 1.0) |
||||
# active-opacity = 1.0 |
||||
|
||||
# Dim inactive windows. (0.0 - 1.0, defaults to 0.0) |
||||
# inactive-dim = 0.0 |
||||
|
||||
# Specify a list of conditions of windows that should always be considered focused. |
||||
# focus-exclude = [] |
||||
focus-exclude = []; |
||||
|
||||
# Use fixed inactive dim value, instead of adjusting according to window opacity. |
||||
# inactive-dim-fixed = 1.0 |
||||
|
||||
# Specify a list of opacity rules, in the format `PERCENT:PATTERN`, |
||||
# like `50:name *= "Firefox"`. picom-trans is recommended over this. |
||||
# Note we don't make any guarantee about possible conflicts with other |
||||
# programs that set '_NET_WM_WINDOW_OPACITY' on frame or client windows. |
||||
# example: |
||||
opacity-rule = [ |
||||
"90:class_g = 'URxvt' && focused", |
||||
"80:class_g = 'URxvt' && !focused" |
||||
]; |
||||
|
||||
|
||||
################################# |
||||
# Background-Blurring # |
||||
################################# |
||||
|
||||
|
||||
# Parameters for background blurring, see the *BLUR* section for more information. |
||||
# blur-method = |
||||
# blur-size = 12 |
||||
# |
||||
# blur-deviation = false |
||||
|
||||
# Blur background of semi-transparent / ARGB windows. |
||||
# Bad in performance, with driver-dependent behavior. |
||||
# The name of the switch may change without prior notifications. |
||||
# |
||||
# blur-background = false |
||||
|
||||
# Blur background of windows when the window frame is not opaque. |
||||
# Implies: |
||||
# blur-background |
||||
# Bad in performance, with driver-dependent behavior. The name may change. |
||||
# |
||||
# blur-background-frame = false |
||||
|
||||
|
||||
# Use fixed blur strength rather than adjusting according to window opacity. |
||||
# blur-background-fixed = false |
||||
|
||||
|
||||
# Specify the blur convolution kernel, with the following format: |
||||
# example: |
||||
# blur-kern = "5,5,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; |
||||
# |
||||
# blur-kern = '' |
||||
blur-kern = "3x3box"; |
||||
|
||||
|
||||
# Exclude conditions for background blur. |
||||
# blur-background-exclude = [] |
||||
blur-background-exclude = [ |
||||
"window_type = 'dock'", |
||||
"window_type = 'desktop'", |
||||
"_GTK_FRAME_EXTENTS@:c" |
||||
]; |
||||
|
||||
################################# |
||||
# General Settings # |
||||
################################# |
||||
|
||||
# Daemonize process. Fork to background after initialization. Causes issues with certain (badly-written) drivers. |
||||
# daemon = false |
||||
|
||||
# Specify the backend to use: `xrender`, `glx`, or `xr_glx_hybrid`. |
||||
# `xrender` is the default one. |
||||
# |
||||
# backend = 'glx' |
||||
backend = "xrender"; |
||||
|
||||
# Enable/disable VSync. |
||||
# vsync = false |
||||
vsync = false |
||||
|
||||
# Enable remote control via D-Bus. See the *D-BUS API* section below for more details. |
||||
# dbus = false |
||||
|
||||
# Try to detect WM windows (a non-override-redirect window with no |
||||
# child that has 'WM_STATE') and mark them as active. |
||||
# |
||||
# mark-wmwin-focused = false |
||||
mark-wmwin-focused = true; |
||||
|
||||
# Mark override-redirect windows that doesn't have a child window with 'WM_STATE' focused. |
||||
# mark-ovredir-focused = false |
||||
mark-ovredir-focused = true; |
||||
|
||||
# Try to detect windows with rounded corners and don't consider them |
||||
# shaped windows. The accuracy is not very high, unfortunately. |
||||
# |
||||
# detect-rounded-corners = false |
||||
detect-rounded-corners = false; |
||||
|
||||
# Detect '_NET_WM_OPACITY' on client windows, useful for window managers |
||||
# not passing '_NET_WM_OPACITY' of client windows to frame windows. |
||||
# |
||||
detect-client-opacity = false |
||||
#detect-client-opacity = true; |
||||
|
||||
# Specify refresh rate of the screen. If not specified or 0, picom will |
||||
# try detecting this with X RandR extension. |
||||
# |
||||
# refresh-rate = 60 |
||||
# refresh-rate = 0 |
||||
|
||||
# Limit picom to repaint at most once every 1 / 'refresh_rate' second to |
||||
# boost performance. This should not be used with |
||||
# vsync drm/opengl/opengl-oml |
||||
# as they essentially does sw-opti's job already, |
||||
# unless you wish to specify a lower refresh rate than the actual value. |
||||
# |
||||
# sw-opti = |
||||
|
||||
# Use EWMH '_NET_ACTIVE_WINDOW' to determine currently focused window, |
||||
# rather than listening to 'FocusIn'/'FocusOut' event. Might have more accuracy, |
||||
# provided that the WM supports it. |
||||
# |
||||
# use-ewmh-active-win = false |
||||
|
||||
# Unredirect all windows if a full-screen opaque window is detected, |
||||
# to maximize performance for full-screen windows. Known to cause flickering |
||||
# when redirecting/unredirecting windows. |
||||
# |
||||
# unredir-if-possible = false |
||||
|
||||
# Delay before unredirecting the window, in milliseconds. Defaults to 0. |
||||
# unredir-if-possible-delay = 0 |
||||
|
||||
# Conditions of windows that shouldn't be considered full-screen for unredirecting screen. |
||||
# unredir-if-possible-exclude = [] |
||||
|
||||
# Use 'WM_TRANSIENT_FOR' to group windows, and consider windows |
||||
# in the same group focused at the same time. |
||||
# |
||||
# detect-transient = false |
||||
detect-transient = false |
||||
|
||||
# Use 'WM_CLIENT_LEADER' to group windows, and consider windows in the same |
||||
# group focused at the same time. 'WM_TRANSIENT_FOR' has higher priority if |
||||
# detect-transient is enabled, too. |
||||
# |
||||
# detect-client-leader = false |
||||
detect-client-leader = false |
||||
|
||||
# Resize damaged region by a specific number of pixels. |
||||
# A positive value enlarges it while a negative one shrinks it. |
||||
# If the value is positive, those additional pixels will not be actually painted |
||||
# to screen, only used in blur calculation, and such. (Due to technical limitations, |
||||
# with use-damage, those pixels will still be incorrectly painted to screen.) |
||||
# Primarily used to fix the line corruption issues of blur, |
||||
# in which case you should use the blur radius value here |
||||
# (e.g. with a 3x3 kernel, you should use `--resize-damage 1`, |
||||
# with a 5x5 one you use `--resize-damage 2`, and so on). |
||||
# May or may not work with *--glx-no-stencil*. Shrinking doesn't function correctly. |
||||
# |
||||
# resize-damage = 1 |
||||
|
||||
# Specify a list of conditions of windows that should be painted with inverted color. |
||||
# Resource-hogging, and is not well tested. |
||||
# |
||||
# invert-color-include = [] |
||||
|
||||
# GLX backend: Avoid using stencil buffer, useful if you don't have a stencil buffer. |
||||
# Might cause incorrect opacity when rendering transparent content (but never |
||||
# practically happened) and may not work with blur-background. |
||||
# My tests show a 15% performance boost. Recommended. |
||||
# |
||||
# glx-no-stencil = false |
||||
|
||||
# GLX backend: Avoid rebinding pixmap on window damage. |
||||
# Probably could improve performance on rapid window content changes, |
||||
# but is known to break things on some drivers (LLVMpipe, xf86-video-intel, etc.). |
||||
# Recommended if it works. |
||||
# |
||||
# glx-no-rebind-pixmap = false |
||||
|
||||
# Disable the use of damage information. |
||||
# This cause the whole screen to be redrawn everytime, instead of the part of the screen |
||||
# has actually changed. Potentially degrades the performance, but might fix some artifacts. |
||||
# The opposing option is use-damage |
||||
# |
||||
# no-use-damage = false |
||||
use-damage = false |
||||
|
||||
# Use X Sync fence to sync clients' draw calls, to make sure all draw |
||||
# calls are finished before picom starts drawing. Needed on nvidia-drivers |
||||
# with GLX backend for some users. |
||||
# |
||||
# xrender-sync-fence = false |
||||
|
||||
# GLX backend: Use specified GLSL fragment shader for rendering window contents. |
||||
# See `compton-default-fshader-win.glsl` and `compton-fake-transparency-fshader-win.glsl` |
||||
# in the source tree for examples. |
||||
# |
||||
# glx-fshader-win = '' |
||||
|
||||
# Force all windows to be painted with blending. Useful if you |
||||
# have a glx-fshader-win that could turn opaque pixels transparent. |
||||
# |
||||
# force-win-blend = false |
||||
|
||||
# Do not use EWMH to detect fullscreen windows. |
||||
# Reverts to checking if a window is fullscreen based only on its size and coordinates. |
||||
# |
||||
# no-ewmh-fullscreen = false |
||||
|
||||
# Dimming bright windows so their brightness doesn't exceed this set value. |
||||
# Brightness of a window is estimated by averaging all pixels in the window, |
||||
# so this could comes with a performance hit. |
||||
# Setting this to 1.0 disables this behaviour. Requires --use-damage to be disabled. (default: 1.0) |
||||
# |
||||
# max-brightness = 1.0 |
||||
|
||||
# Make transparent windows clip other windows like non-transparent windows do, |
||||
# instead of blending on top of them. |
||||
# |
||||
# transparent-clipping = false |
||||
|
||||
# Set the log level. Possible values are: |
||||
# "trace", "debug", "info", "warn", "error" |
||||
# in increasing level of importance. Case doesn't matter. |
||||
# If using the "TRACE" log level, it's better to log into a file |
||||
# using *--log-file*, since it can generate a huge stream of logs. |
||||
# |
||||
# log-level = "debug" |
||||
log-level = "warn"; |
||||
|
||||
# Set the log file. |
||||
# If *--log-file* is never specified, logs will be written to stderr. |
||||
# Otherwise, logs will to written to the given file, though some of the early |
||||
# logs might still be written to the stderr. |
||||
# When setting this option from the config file, it is recommended to use an absolute path. |
||||
# |
||||
# log-file = '/path/to/your/log/file' |
||||
|
||||
# Show all X errors (for debugging) |
||||
# show-all-xerrors = false |
||||
|
||||
# Write process ID to a file. |
||||
# write-pid-path = '/path/to/your/log/file' |
||||
|
||||
# Window type settings |
||||
# |
||||
# 'WINDOW_TYPE' is one of the 15 window types defined in EWMH standard: |
||||
# "unknown", "desktop", "dock", "toolbar", "menu", "utility", |
||||
# "splash", "dialog", "normal", "dropdown_menu", "popup_menu", |
||||
# "tooltip", "notification", "combo", and "dnd". |
||||
# |
||||
# Following per window-type options are available: :: |
||||
# |
||||
# fade, shadow::: |
||||
# Controls window-type-specific shadow and fade settings. |
||||
# |
||||
# opacity::: |
||||
# Controls default opacity of the window type. |
||||
# |
||||
# focus::: |
||||
# Controls whether the window of this type is to be always considered focused. |
||||
# (By default, all window types except "normal" and "dialog" has this on.) |
||||
# |
||||
# full-shadow::: |
||||
# Controls whether shadow is drawn under the parts of the window that you |
||||
# normally won't be able to see. Useful when the window has parts of it |
||||
# transparent, and you want shadows in those areas. |
||||
# |
||||
# redir-ignore::: |
||||
# Controls whether this type of windows should cause screen to become |
||||
# redirected again after been unredirected. If you have unredir-if-possible |
||||
# set, and doesn't want certain window to cause unnecessary screen redirection, |
||||
# you can set this to `true`. |
||||
# |
||||
wintypes: |
||||
{ |
||||
tooltip = { fade = true; shadow = false; opacity = 1.0; focus = true; full-shadow = false; }; |
||||
dock = { shadow = false; } |
||||
dnd = { shadow = false; } |
||||
popup_menu = { opacity = 1.0; } |
||||
dropdown_menu = { opacity = 1.0; } |
||||
}; |
||||
|
@ -1,606 +0,0 @@ |
||||
#! perl -w |
||||
# Author: Bert Muennich |
||||
# Website: http://www.github.com/muennich/urxvt-perls |
||||
# License: GPLv2 |
||||
|
||||
# Use keyboard shortcuts to select and copy text. |
||||
|
||||
# Usage: put the following lines in your .Xdefaults/.Xresources: |
||||
# URxvt.perl-ext-common: ...,keyboard-select |
||||
# URxvt.keysym.M-Escape: perl:keyboard-select:activate |
||||
# The following line overwrites the default Meta-s binding and allows to |
||||
# activate keyboard-select directly in backward search mode: |
||||
# URxvt.keysym.M-s: perl:keyboard-select:search |
||||
|
||||
# Use Meta-Escape to activate selection mode, then use the following keys: |
||||
# h/j/k/l: Move cursor left/down/up/right (also with arrow keys) |
||||
# g/G/0/^/$/H/M/L/f/F/;/,/w/W/b/B/e/E: More vi-like cursor movement keys |
||||
# '/'/?: Start forward/backward search |
||||
# n/N: Repeat last search, N: in reverse direction |
||||
# Ctrl-f/b: Scroll down/up one screen |
||||
# Ctrl-d/u: Scroll down/up half a screen |
||||
# v/V/Ctrl-v: Toggle normal/linewise/blockwise selection |
||||
# y/Return: Copy selection to primary buffer, Return: quit afterwards |
||||
# Y: Copy selected lines to primary buffer or cursor line and quit |
||||
# q/Escape: Quit keyboard selection mode |
||||
|
||||
# Options: |
||||
# URxvt.keyboard-select.clipboard: If true, copy to clipboard too |
||||
|
||||
|
||||
use strict; |
||||
|
||||
sub on_start{ |
||||
my ($self) = @_; |
||||
|
||||
$self->{clipboard} = $self->x_resource_boolean('keyboard-select.clipboard'); |
||||
|
||||
$self->{patterns}{'w'} = qr/\w[^\w\s]|\W\w|\s\S/; |
||||
$self->{patterns}{'W'} = qr/\s\S/; |
||||
$self->{patterns}{'b'} = qr/.*(?:\w[^\w\s]|\W\w|\s\S)/; |
||||
$self->{patterns}{'B'} = qr/.*\s\S/; |
||||
$self->{patterns}{'e'} = qr/[^\w\s](?=\w)|\w(?=\W)|\S(?=\s|$)/; |
||||
$self->{patterns}{'E'} = qr/\S(?=\s|$)/; |
||||
|
||||
() |
||||
} |
||||
|
||||
|
||||
sub on_action { |
||||
my ($self, $action) = @_; |
||||
|
||||
on_user_command($self, "keyboard-select:" . $action); |
||||
} |
||||
|
||||
|
||||
sub on_user_command { |
||||
my ($self, $cmd) = @_; |
||||
|
||||
if (not $self->{active}) { |
||||
if ($cmd eq 'keyboard-select:activate') { |
||||
activate($self); |
||||
} elsif ($cmd eq 'keyboard-select:search') { |
||||
activate($self, 1); |
||||
} |
||||
} |
||||
|
||||
() |
||||
} |
||||
|
||||
|
||||
sub key_press { |
||||
my ($self, $event, $keysym, $char) = @_; |
||||
my $key = chr($keysym); |
||||
|
||||
if (lc($key) eq 'c' && $event->{state} & urxvt::ControlMask) { |
||||
deactivate($self); |
||||
} elsif ($self->{search}) { |
||||
if ($keysym == 0xff1b) { |
||||
if ($self->{search_mode}) { |
||||
deactivate($self); |
||||
} else { |
||||
$self->{search} = ''; |
||||
status_area($self); |
||||
} |
||||
} elsif ($keysym == 0xff08) { |
||||
$self->{search} = substr($self->{search}, 0, -1); |
||||
if (not $self->{search} and $self->{search_mode}) { |
||||
deactivate($self); |
||||
} else { |
||||
status_area($self); |
||||
} |
||||
} elsif ($keysym == 0xff0d || |
||||
(lc($key) eq 'm' && $event->{state} & urxvt::ControlMask)) { |
||||
my $txt = substr($self->{search}, 1); |
||||
if ($txt) { |
||||
$self->{pattern} = ($txt =~ m/[[:upper:]]/) ? qr/\Q$txt\E/ : |
||||
qr/\Q$txt\E/i; |
||||
} elsif ($self->{pattern}) { |
||||
delete $self->{pattern}; |
||||
} |
||||
$self->{search} = ''; |
||||
$self->screen_cur($self->{srhcr}, $self->{srhcc}); |
||||
if (not find_next($self)) { |
||||
if ($self->{search_mode}) { |
||||
deactivate($self); |
||||
} else { |
||||
status_area($self); |
||||
} |
||||
} |
||||
} elsif (length($char) > 0) { |
||||
$self->{search} .= $self->locale_decode($char); |
||||
my $txt = substr($self->{search}, 1); |
||||
if ($txt) { |
||||
$self->{pattern} = ($txt =~ m/[[:upper:]]/) ? qr/\Q$txt\E/ : |
||||
qr/\Q$txt\E/i; |
||||
} elsif ($self->{pattern}) { |
||||
delete $self->{pattern}; |
||||
} |
||||
$self->screen_cur($self->{srhcr}, $self->{srhcc}); |
||||
find_next($self); |
||||
status_area($self); |
||||
} |
||||
} elsif ($self->{move_to}) { |
||||
if ($keysym == 0xff1b) { |
||||
$self->{move_to} = 0; |
||||
status_area($self); |
||||
} elsif (length($char) > 0) { |
||||
$self->{move_to} = 0; |
||||
$self->{patterns}{'f-1'} = qr/^.*\Q$key\E/; |
||||
$self->{patterns}{'f+1'} = qr/^.+?\Q$key\E/; |
||||
move_to($self, ';'); |
||||
status_area($self); |
||||
} |
||||
} elsif ($keysym == 0xff1b || lc($key) eq 'q') { |
||||
deactivate($self); |
||||
} elsif (lc($key) eq 'y' || $keysym == 0xff0d || |
||||
(lc($key) eq 'm' && $event->{state} & urxvt::ControlMask)) { |
||||
my $quit = 0; |
||||
if ($key eq 'Y' && $self->{select} ne 'l') { |
||||
$quit = !$self->{select}; |
||||
toggle_select($self, 'l'); |
||||
} |
||||
if ($self->{select}) { |
||||
my ($br, $bc, $er, $ec) = calc_span($self); |
||||
$ec = $self->line($er)->l if $self->{select} eq 'l'; |
||||
$self->selection_beg($br, $bc); |
||||
$self->selection_end($er, $ec); |
||||
$self->selection_make($event->{time}, $self->{select} eq 'b'); |
||||
if ($self->{clipboard}) { |
||||
$self->selection($self->selection(), 1); |
||||
$self->selection_grab($event->{time}, 1); |
||||
} |
||||
if (lc($key) eq 'y') { |
||||
$self->selection_beg(1, 0); |
||||
$self->selection_end(1, 0); |
||||
$self->{select} = ''; |
||||
status_area($self); |
||||
$self->want_refresh(); |
||||
} else { |
||||
$quit = 1; |
||||
} |
||||
} |
||||
if ($quit) { |
||||
deactivate($self); |
||||
} |
||||
} elsif ($key eq 'V') { |
||||
toggle_select($self, 'l'); |
||||
} elsif ($key eq 'v') { |
||||
if ($event->{state} & urxvt::ControlMask) { |
||||
toggle_select($self, 'b'); |
||||
} else { |
||||
toggle_select($self, 'n'); |
||||
} |
||||
} elsif ($key eq 'k' || $keysym == 0xff52) { |
||||
move_cursor($self, 'k'); |
||||
} elsif ($key eq 'j' || $keysym == 0xff54) { |
||||
move_cursor($self, 'j'); |
||||
} elsif ($key eq 'h' || $keysym == 0xff51) { |
||||
move_cursor($self, 'h'); |
||||
} elsif ($key eq 'l' || $keysym == 0xff53) { |
||||
move_cursor($self, 'l'); |
||||
} elsif ($keysym == 0xff57) { |
||||
move_cursor($self, '$'); |
||||
} elsif ($keysym == 0xff50) { |
||||
move_cursor($self, '^'); |
||||
} elsif ('gG0^$HML' =~ m/\Q$key\E/ || |
||||
('fbdu' =~ m/\Q$key\E/ && $event->{state} & urxvt::ControlMask)) { |
||||
move_cursor($self, $key); |
||||
} elsif (lc($key) eq 'f') { |
||||
$self->{move_to} = 1; |
||||
$self->{move_dir} = $key eq 'F' ? -1 : 1; |
||||
status_area($self, $key); |
||||
} elsif (';,wWbBeE' =~ m/\Q$key\E/) { |
||||
move_to($self, $key); |
||||
} elsif ($key eq '/' || $key eq '?') { |
||||
$self->{search} = $key; |
||||
$self->{search_dir} = $key eq '?' ? -1 : 1; |
||||
($self->{srhcr}, $self->{srhcc}) = $self->screen_cur(); |
||||
status_area($self); |
||||
} elsif (lc($key) eq 'n') { |
||||
find_next($self, $self->{search_dir} * ($key eq 'N' ? -1 : 1)); |
||||
} |
||||
|
||||
return 1; |
||||
} |
||||
|
||||
|
||||
sub move_cursor { |
||||
my ($self, $key) = @_; |
||||
my ($cr, $cc) = $self->screen_cur(); |
||||
my $line = $self->line($cr); |
||||
|
||||
if ($key eq 'k' && $line->beg > $self->top_row) { |
||||
$cr = $line->beg - 1; |
||||
} elsif ($key eq 'j' && $line->end < $self->nrow - 1) { |
||||
$cr = $line->end + 1; |
||||
} elsif ($key eq 'h' && $self->{offset} > 0) { |
||||
$self->{offset} = $line->offset_of($cr, $cc) - 1; |
||||
$self->{dollar} = 0; |
||||
} elsif ($key eq 'l' && $self->{offset} < $line->l - 1) { |
||||
++$self->{offset}; |
||||
} elsif ($key eq 'f' || $key eq 'd') { |
||||
my $vs = $self->view_start() + |
||||
($key eq 'd' ? $self->nrow / 2 : $self->nrow - 1); |
||||
$vs = 0 if $vs > 0; |
||||
$cr += $vs - $self->view_start($vs); |
||||
} elsif ($key eq 'b' || $key eq 'u') { |
||||
my $vs = $self->view_start() - |
||||
($key eq 'u' ? $self->nrow / 2 : $self->nrow - 1); |
||||
$vs = $self->top_row if $vs < $self->top_row; |
||||
$cr += $vs - $self->view_start($vs); |
||||
} elsif ($key eq 'g') { |
||||
($cr, $self->{offset}) = ($self->top_row, 0); |
||||
$self->{dollar} = 0; |
||||
} elsif ($key eq 'G') { |
||||
($cr, $self->{offset}) = ($self->nrow - 1, 0); |
||||
$self->{dollar} = 0; |
||||
} elsif ($key eq '0') { |
||||
$self->{offset} = 0; |
||||
$self->{dollar} = 0; |
||||
} elsif ($key eq '^') { |
||||
my $ltxt = $self->special_decode($line->t); |
||||
while ($ltxt =~ s/^( *)\t/$1 . " " x (8 - length($1) % 8)/e) {} |
||||
$self->{offset} = $ltxt =~ m/^ +/ ? $+[0] : 0; |
||||
$self->{dollar} = 0; |
||||
} elsif ($key eq '$') { |
||||
my $co = $line->offset_of($cr, $cc); |
||||
$self->{dollar} = $co + 1; |
||||
$self->{offset} = $line->l - 1; |
||||
} elsif ($key eq 'H') { |
||||
$cr = $self->view_start(); |
||||
} elsif ($key eq 'M') { |
||||
$cr = $self->view_start() + $self->nrow / 2; |
||||
} elsif ($key eq 'L') { |
||||
$cr = $self->view_start() + $self->nrow - 1; |
||||
} |
||||
|
||||
$line = $self->line($cr); |
||||
$cc = $self->{dollar} || $self->{offset} >= $line->l ? $line->l - 1 : |
||||
$self->{offset}; |
||||
$self->screen_cur($line->coord_of($cc)); |
||||
|
||||
status_area($self); |
||||
$self->want_refresh(); |
||||
|
||||
() |
||||
} |
||||
|
||||
|
||||
sub move_to { |
||||
my ($self, $key) = @_; |
||||
my ($cr, $cc) = $self->screen_cur(); |
||||
my $line = $self->line($cr); |
||||
my $offset = $self->{offset}; |
||||
my ($dir, $pattern); |
||||
my ($wrap, $found) = (0, 0); |
||||
|
||||
if ($key eq ';' || $key eq ',') { |
||||
$dir = $self->{move_dir} * ($key eq ',' ? -1 : 1); |
||||
$pattern = $self->{patterns}{sprintf('f%+d', $dir)}; |
||||
return if not $pattern; |
||||
} else { |
||||
if (lc($key) eq 'b') { |
||||
$dir = -1; |
||||
} else { |
||||
$dir = 1; |
||||
++$offset if lc($key) eq 'e'; |
||||
} |
||||
$pattern = $self->{patterns}{$key}; |
||||
$wrap = 1; |
||||
} |
||||
|
||||
if ($dir > 0) { |
||||
NEXTDOWN: my $text = substr($line->t, $offset); |
||||
if ($text =~ m/$pattern/) { |
||||
$offset += $+[0] - 1; |
||||
$found = 1; |
||||
} elsif ($wrap && $line->end + 1 < $self->nrow) { |
||||
$cr = $line->end + 1; |
||||
$line = $self->line($cr); |
||||
$offset = 0; |
||||
if (lc($key) eq 'e') { |
||||
goto NEXTDOWN; |
||||
} else { |
||||
$found = 1; |
||||
} |
||||
} |
||||
} elsif ($dir < 0) { |
||||
NEXTUP: my $text = substr($line->t, 0, $offset); |
||||
if ($text =~ m/$pattern/) { |
||||
$offset += $+[0] - length($text) - 1; |
||||
$found = 1; |
||||
} elsif ($wrap) { |
||||
if ($offset > 0) { |
||||
$offset = 0; |
||||
$found = 1; |
||||
} elsif ($line->beg > $self->top_row) { |
||||
$cr = $line->beg - 1; |
||||
$line = $self->line($cr); |
||||
$offset = $line->l; |
||||
goto NEXTUP; |
||||
} |
||||
} |
||||
} |
||||
|
||||
if ($found) { |
||||
$self->{dollar} = 0; |
||||
$self->{offset} = $offset; |
||||
$self->screen_cur($line->coord_of($offset)); |
||||
$self->want_refresh(); |
||||
} |
||||
|
||||
() |
||||
} |
||||
|
||||
|
||||
sub find_next { |
||||
my ($self, $dir) = @_; |
||||
|
||||
return if not $self->{pattern}; |
||||
$dir = $self->{search_dir} if not $dir; |
||||
|
||||
my ($cr, $cc) = $self->screen_cur(); |
||||
my $line = $self->line($cr); |
||||
my $offset = $line->offset_of($cr, $cc); |
||||
my $text; |
||||
my $found = 0; |
||||
|
||||
++$offset if $dir > 0; |
||||
|
||||
while (not $found) { |
||||
if ($dir > 0) { |
||||
$text = substr($line->t, $offset); |
||||
if ($text =~ m/$self->{pattern}/) { |
||||
$found = 1; |
||||
$offset += $-[0]; |
||||
} else { |
||||
last if $line->end >= $self->nrow; |
||||
$line = $self->line($line->end + 1); |
||||
$offset = 0; |
||||
} |
||||
} else { |
||||
$text = substr($line->t, 0, $offset); |
||||
if ($text =~ m/$self->{pattern}/) { |
||||
$found = 1; |
||||
$offset = $-[0] while $text =~ m/$self->{pattern}/g; |
||||
} else { |
||||
last if $line->beg <= $self->top_row; |
||||
$line = $self->line($line->beg - 1); |
||||
$offset = $line->l; |
||||
} |
||||
} |
||||
} |
||||
|
||||
if ($found) { |
||||
$self->{dollar} = 0; |
||||
$self->{offset} = $offset; |
||||
$self->screen_cur($line->coord_of($offset)); |
||||
status_area($self); |
||||
$self->want_refresh(); |
||||
} |
||||
|
||||
return $found; |
||||
} |
||||
|
||||
|
||||
sub tt_write { |
||||
return 1; |
||||
} |
||||
|
||||
|
||||
sub refresh { |
||||
my ($self) = @_; |
||||
my ($cr, $cc) = $self->screen_cur(); |
||||
|
||||
# scroll the current cursor position into visible area |
||||
if ($cr < $self->view_start()) { |
||||
$self->view_start($cr); |
||||
} elsif ($cr >= $self->view_start() + $self->nrow) { |
||||
$self->view_start($cr - $self->nrow + 1); |
||||
} |
||||
|
||||
if ($self->{select}) { |
||||
my ($hl, $reverse_cursor); |
||||
my ($br, $bc, $er, $ec) = calc_span($self); |
||||
|
||||
if ($self->x_resource('highlightColor')) { |
||||
$hl = urxvt::RS_Sel; |
||||
$reverse_cursor = 0; |
||||
} else { |
||||
$hl = urxvt::RS_RVid; |
||||
$reverse_cursor = $self->{select} ne 'l'; |
||||
} |
||||
if ($self->{select} eq 'b') { |
||||
my $co = $self->line($cr)->offset_of($cr, $cc); |
||||
my $dollar = $self->{dollar} && $co >= $self->{dollar} - 1; |
||||
|
||||
my $r = $br; |
||||
while ($r <= $er) { |
||||
my $line = $self->line($r); |
||||
if ($bc < $line->l) { |
||||
$ec = $line->l if $dollar; |
||||
my ($br, $bc) = $line->coord_of($bc); |
||||
my ($er, $ec) = $line->coord_of($ec <= $line->l ? $ec : $line->l); |
||||
$self->scr_xor_span($br, $bc, $er, $ec, $hl); |
||||
} elsif ($r == $cr) { |
||||
$reverse_cursor = 0; |
||||
} |
||||
$r = $line->end + 1; |
||||
} |
||||
} else { |
||||
$self->scr_xor_span($br, $bc, $er, $ec, $hl); |
||||
} |
||||
|
||||
if ($reverse_cursor) { |
||||
# make the cursor visible again |
||||
$self->scr_xor_span($cr, $cc, $cr, $cc + 1, $hl); |
||||
} |
||||
} |
||||
|
||||
() |
||||
} |
||||
|
||||
|
||||
sub activate { |
||||
my ($self, $search) = @_; |
||||
|
||||
$self->{active} = 1; |
||||
|
||||
$self->{select} = ''; |
||||
$self->{dollar} = 0; |
||||
$self->{move_to} = 0; |
||||
|
||||
if ($search) { |
||||
$self->{search} = '?'; |
||||
$self->{search_dir} = -1; |
||||
$self->{search_mode} = 1; |
||||
} else { |
||||
$self->{search} = ''; |
||||
$self->{search_mode} = 0; |
||||
} |
||||
|
||||
($self->{oldcr}, $self->{oldcc}) = $self->screen_cur(); |
||||
($self->{srhcr}, $self->{srhcc}) = $self->screen_cur(); |
||||
$self->{old_view_start} = $self->view_start(); |
||||
$self->{old_pty_ev_events} = $self->pty_ev_events(urxvt::EV_NONE); |
||||
|
||||
my $line = $self->line($self->{oldcr}); |
||||
$self->{offset} = $line->offset_of($self->{oldcr}, $self->{oldcc}); |
||||
|
||||
$self->selection_beg(1, 0); |
||||
$self->selection_end(1, 0); |
||||
|
||||
$self->enable( |
||||
key_press => \&key_press, |
||||
refresh_begin => \&refresh, |
||||
refresh_end => \&refresh, |
||||
tt_write => \&tt_write, |
||||
); |
||||
|
||||
if ($self->{offset} >= $line->l) { |
||||
$self->{offset} = $line->l > 0 ? $line->l - 1 : 0; |
||||
$self->screen_cur($line->coord_of($self->{offset})); |
||||
$self->want_refresh(); |
||||
} |
||||
|
||||
$self->{overlay_len} = 0; |
||||
status_area($self); |
||||
|
||||
() |
||||
} |
||||
|
||||
|
||||
sub deactivate { |
||||
my ($self) = @_; |
||||
|
||||
$self->selection_beg(1, 0); |
||||
$self->selection_end(1, 0); |
||||
|
||||
delete $self->{overlay} if $self->{overlay}; |
||||
|
||||
$self->disable("key_press", "refresh_begin", "refresh_end", "tt_write"); |
||||
$self->screen_cur($self->{oldcr}, $self->{oldcc}); |
||||
$self->view_start($self->{old_view_start}); |
||||
$self->pty_ev_events($self->{old_pty_ev_events}); |
||||
|
||||
$self->want_refresh(); |
||||
|
||||
$self->{active} = 0; |
||||
|
||||
() |
||||
} |
||||
|
||||
|
||||
sub status_area { |
||||
my ($self, $extra) = @_; |
||||
my ($stat, $stat_len); |
||||
|
||||
if ($self->{search}) { |
||||
$stat_len = $self->ncol; |
||||
$stat = $self->{search} . ' ' x ($stat_len - length($self->{search})); |
||||
} else { |
||||
if ($self->{select}) { |
||||
$stat = "-V" . ($self->{select} ne 'n' ? uc($self->{select}) : "") . "- "; |
||||
} |
||||
|
||||
if ($self->top_row == 0) { |
||||
$stat .= "All"; |
||||
} elsif ($self->view_start() == $self->top_row) { |
||||
$stat .= "Top"; |
||||
} elsif ($self->view_start() == 0) { |
||||
$stat .= "Bot"; |
||||
} else { |
||||
$stat .= sprintf("%2d%%", |
||||
($self->top_row - $self->view_start) * 100 / $self->top_row); |
||||
} |
||||
|
||||
$stat = "$extra $stat" if $extra; |
||||
$stat_len = length($stat); |
||||
} |
||||
|
||||
if (!$self->{overlay} || $self->{overlay_len} != $stat_len) { |
||||
delete $self->{overlay} if $self->{overlay}; |
||||
$self->{overlay} = $self->overlay(-1, -1, $stat_len, 1, |
||||
urxvt::OVERLAY_RSTYLE, 0); |
||||
$self->{overlay_len} = $stat_len; |
||||
} |
||||
|
||||
$self->{overlay}->set(0, 0, $self->special_encode($stat)); |
||||
$self->{overlay}->show(); |
||||
|
||||
() |
||||
} |
||||
|
||||
|
||||
sub toggle_select { |
||||
my ($self, $mode) = @_; |
||||
|
||||
if ($self->{select} eq $mode) { |
||||
$self->{select} = ''; |
||||
} else { |
||||
if (not $self->{select}) { |
||||
($self->{ar}, $self->{ac}) = $self->screen_cur(); |
||||
} |
||||
$self->{select} = $mode; |
||||
} |
||||
|
||||
status_area($self); |
||||
$self->want_refresh(); |
||||
|
||||
() |
||||
} |
||||
|
||||
|
||||
sub calc_span { |
||||
my ($self) = @_; |
||||
my ($cr, $cc) = $self->screen_cur(); |
||||
my ($br, $bc, $er, $ec); |
||||
|
||||
if ($self->{select} eq 'b') { |
||||
$br = $self->line($cr)->beg; |
||||
$bc = $self->line($cr)->offset_of($cr, $cc); |
||||
$er = $self->line($self->{ar})->beg; |
||||
$ec = $self->line($self->{ar})->offset_of($self->{ar}, $self->{ac}); |
||||
($br, $er) = ($er, $br) if $br > $er; |
||||
($bc, $ec) = ($ec, $bc) if $bc > $ec; |
||||
} else { |
||||
if ($cr < $self->{ar}) { |
||||
($br, $bc, $er, $ec) = ($cr, $cc, $self->{ar}, $self->{ac}); |
||||
} elsif ($cr > $self->{ar}) { |
||||
($br, $bc, $er, $ec) = ($self->{ar}, $self->{ac}, $cr, $cc); |
||||
} else { |
||||
($br, $er) = ($cr, $cr); |
||||
($bc, $ec) = $cc < $self->{ac} ? ($cc, $self->{ac}) : ($self->{ac}, $cc); |
||||
} |
||||
} |
||||
|
||||
if ($self->{select} eq 'l') { |
||||
($br, $er) = ($self->line($br)->beg, $self->line($er)->end); |
||||
($bc, $ec) = (0, $self->ncol); |
||||
} else { |
||||
++$ec; |
||||
} |
||||
|
||||
return ($br, $bc, $er, $ec); |
||||
} |
Loading…
Reference in new issue